Updating current work done in course
This commit is contained in:
40
src/main.c
40
src/main.c
@@ -1,15 +1,19 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <stdbool.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL.h>
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bool is_running= false;
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bool is_running = false;
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SDL_Window* window = NULL;
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SDL_Window* window = NULL;
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SDL_Renderer* renderer = NULL;
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SDL_Renderer* renderer = NULL;
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// Also known as frame buffer in other books, pointer to an array of color_buffer
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uint32_t* color_buffer = NULL;
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int window_width = 800;
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int window_height = 600;
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bool initialize_window(void) {
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bool initialize_window(void) {
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if (SDL_Init(SDL_INIT_EVERYTHING) != 0) {
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if (SDL_Init(SDL_INIT_EVERYTHING) != 0) {
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fprintf(stderr, "Error initializing SDL.\n");
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fprintf(stderr, "Error initializing SDL.\n");
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return false;
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return false;
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}
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}
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@@ -18,8 +22,8 @@ bool initialize_window(void) {
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NULL,
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NULL,
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SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED,
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800,
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window_width,
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600,
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window_height,
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SDL_WINDOW_BORDERLESS
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SDL_WINDOW_BORDERLESS
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);
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);
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if (!window) {
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if (!window) {
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@@ -38,7 +42,9 @@ bool initialize_window(void) {
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}
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}
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void setup(void){
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void setup(void){
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//TODO
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// Allocates the memory required for color_buffer, using sizeof to allocate the # of bytes required
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color_buffer = (uint32_t*) malloc(sizeof(uint32_t) * window_width * window_height);
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}
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}
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void process_input(void){
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void process_input(void){
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@@ -58,13 +64,32 @@ void process_input(void){
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void update(void){
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void update(void){
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//TODO
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//TODO
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}
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}
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void clear_color_buffer(uint32_t color){
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for (int y = 0; y < window_height; y++){
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for (int x = 0; x < window_width; x++){
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color_buffer[(window_width * y) + x] = color;
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}
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}
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}
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void render(void){
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void render(void){
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SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
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SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
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SDL_RenderClear(renderer);
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SDL_RenderClear(renderer);
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clear_color_buffer(0xFFFFFF00);
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SDL_RenderPresent(renderer);
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SDL_RenderPresent(renderer);
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}
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}
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void destroy_window(void){
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free(color_buffer);
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SDL_DestroyRenderer(renderer);
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SDL_DestroyWindow(window);
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SDL_Quit();
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}
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int main(void) {
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int main(void) {
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is_running = initialize_window();
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is_running = initialize_window();
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@@ -77,5 +102,8 @@ int main(void) {
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render();
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render();
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}
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}
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destroy_window();
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return 0;
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return 0;
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}
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}
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220
ycm_extra_conf.py
Normal file
220
ycm_extra_conf.py
Normal file
@@ -0,0 +1,220 @@
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# This file is NOT licensed under the GPLv3, which is the license for the rest
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# of YouCompleteMe.
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#
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# Here's the license text for this file:
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#
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# This is free and unencumbered software released into the public domain.
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#
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# Anyone is free to copy, modify, publish, use, compile, sell, or
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# distribute this software, either in source code form or as a compiled
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# binary, for any purpose, commercial or non-commercial, and by any
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# means.
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#
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# In jurisdictions that recognize copyright laws, the author or authors
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# of this software dedicate any and all copyright interest in the
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# software to the public domain. We make this dedication for the benefit
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# of the public at large and to the detriment of our heirs and
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# successors. We intend this dedication to be an overt act of
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# relinquishment in perpetuity of all present and future rights to this
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# software under copyright law.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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# OTHER DEALINGS IN THE SOFTWARE.
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#
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# For more information, please refer to <http://unlicense.org/>
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from sysconfig import get_path
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import platform
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import os.path as p
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import subprocess
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DIR_OF_THIS_SCRIPT = p.abspath( p.dirname( __file__ ) )
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DIR_OF_THIRD_PARTY = p.join( DIR_OF_THIS_SCRIPT, 'third_party' )
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DIR_OF_WATCHDOG_DEPS = p.join( DIR_OF_THIRD_PARTY, 'watchdog_deps' )
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SOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ]
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database = None
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# These are the compilation flags that will be used in case there's no
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# compilation database set (by default, one is not set).
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# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.
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flags = [
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'-Wall',
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'-Wextra',
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'-Werror',
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'-Wno-long-long',
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'-Wno-variadic-macros',
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'-fexceptions',
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'-DNDEBUG',
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# You 100% do NOT need -DUSE_CLANG_COMPLETER and/or -DYCM_EXPORT in your flags;
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# only the YCM source code needs it.
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'-DUSE_CLANG_COMPLETER',
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'-DYCM_EXPORT=',
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'-DYCM_ABSEIL_SUPPORTED',
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# THIS IS IMPORTANT! Without the '-x' flag, Clang won't know which language to
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# use when compiling headers. So it will guess. Badly. So C++ headers will be
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# compiled as C headers. You don't want that so ALWAYS specify the '-x' flag.
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# For a C project, you would set this to 'c' instead of 'c++'.
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'-x',
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'c++',
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'-isystem',
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'cpp/absl',
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'-isystem',
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'cpp/pybind11',
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'-isystem',
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'cpp/whereami',
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'-isystem',
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'cpp/BoostParts',
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'-isystem',
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get_path( 'include' ),
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'-isystem',
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'cpp/llvm/include',
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'-isystem',
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'cpp/llvm/tools/clang/include',
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'-I',
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'cpp/ycm',
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'-I',
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'cpp/ycm/ClangCompleter',
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'-isystem',
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'cpp/ycm/tests/gmock/googlemock/include',
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'-isystem',
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'cpp/ycm/tests/gmock/googletest/include',
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'-isystem',
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'cpp/ycm/benchmarks/benchmark/include',
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'-std=c++17',
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]
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# Set this to the absolute path to the folder (NOT the file!) containing the
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# compile_commands.json file to use that instead of 'flags'. See here for
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# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
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#
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# You can get CMake to generate this file for you by adding:
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# set( CMAKE_EXPORT_COMPILE_COMMANDS 1 )
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# to your CMakeLists.txt file.
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#
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# Most projects will NOT need to set this to anything; you can just change the
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# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
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compilation_database_folder = ''
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def IsHeaderFile( filename ):
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extension = p.splitext( filename )[ 1 ]
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return extension in [ '.h', '.hxx', '.hpp', '.hh' ]
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def FindCorrespondingSourceFile( filename ):
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if IsHeaderFile( filename ):
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basename = p.splitext( filename )[ 0 ]
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for extension in SOURCE_EXTENSIONS:
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replacement_file = basename + extension
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if p.exists( replacement_file ):
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return replacement_file
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return filename
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def PathToPythonUsedDuringBuild():
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try:
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filepath = p.join( DIR_OF_THIS_SCRIPT, 'PYTHON_USED_DURING_BUILDING' )
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with open( filepath ) as f:
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return f.read().strip()
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except OSError:
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return None
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def Settings( **kwargs ):
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# Do NOT import ycm_core at module scope.
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import ycm_core
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global database
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if database is None and p.exists( compilation_database_folder ):
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database = ycm_core.CompilationDatabase( compilation_database_folder )
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language = kwargs[ 'language' ]
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if language == 'cfamily':
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# If the file is a header, try to find the corresponding source file and
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# retrieve its flags from the compilation database if using one. This is
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# necessary since compilation databases don't have entries for header files.
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# In addition, use this source file as the translation unit. This makes it
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# possible to jump from a declaration in the header file to its definition
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# in the corresponding source file.
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filename = FindCorrespondingSourceFile( kwargs[ 'filename' ] )
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if not database:
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return {
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'flags': flags,
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'include_paths_relative_to_dir': DIR_OF_THIS_SCRIPT,
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'override_filename': filename
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}
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compilation_info = database.GetCompilationInfoForFile( filename )
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if not compilation_info.compiler_flags_:
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return {}
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# Bear in mind that compilation_info.compiler_flags_ does NOT return a
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# python list, but a "list-like" StringVec object.
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final_flags = list( compilation_info.compiler_flags_ )
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# NOTE: This is just for YouCompleteMe; it's highly likely that your project
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# does NOT need to remove the stdlib flag. DO NOT USE THIS IN YOUR
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# ycm_extra_conf IF YOU'RE NOT 100% SURE YOU NEED IT.
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try:
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final_flags.remove( '-stdlib=libc++' )
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except ValueError:
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pass
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return {
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'flags': final_flags,
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'include_paths_relative_to_dir': compilation_info.compiler_working_dir_,
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'override_filename': filename
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}
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if language == 'python':
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return {
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'interpreter_path': PathToPythonUsedDuringBuild(),
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'ls': {
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'python': {
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'analysis': {
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'extraPaths': [
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p.join( DIR_OF_THIS_SCRIPT ),
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p.join( DIR_OF_THIRD_PARTY, 'bottle' ),
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p.join( DIR_OF_THIRD_PARTY, 'regex-build' ),
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p.join( DIR_OF_THIRD_PARTY, 'frozendict' ),
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p.join( DIR_OF_THIRD_PARTY, 'jedi_deps', 'jedi' ),
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p.join( DIR_OF_THIRD_PARTY, 'jedi_deps', 'parso' ),
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p.join( DIR_OF_WATCHDOG_DEPS, 'watchdog', 'build', 'lib3' ),
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p.join( DIR_OF_WATCHDOG_DEPS, 'pathtools' ),
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p.join( DIR_OF_THIRD_PARTY, 'waitress' )
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],
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'useLibraryCodeForTypes': True
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}
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}
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}
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}
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return {}
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def PythonSysPath( **kwargs ):
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sys_path = kwargs[ 'sys_path' ]
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sys_path[ 0:0 ] = [ p.join( DIR_OF_THIS_SCRIPT ),
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p.join( DIR_OF_THIRD_PARTY, 'bottle' ),
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p.join( DIR_OF_THIRD_PARTY, 'regex-build' ),
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p.join( DIR_OF_THIRD_PARTY, 'frozendict' ),
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p.join( DIR_OF_THIRD_PARTY, 'jedi_deps', 'jedi' ),
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p.join( DIR_OF_THIRD_PARTY, 'jedi_deps', 'parso' ),
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p.join( DIR_OF_WATCHDOG_DEPS,
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'watchdog',
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'build',
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'lib3' ),
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p.join( DIR_OF_WATCHDOG_DEPS, 'pathtools' ),
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p.join( DIR_OF_THIRD_PARTY, 'waitress' ) ]
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sys_path.append( p.join( DIR_OF_THIRD_PARTY, 'jedi_deps', 'numpydoc' ) )
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return sys_path
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Reference in New Issue
Block a user