adding additional files

This commit is contained in:
Natsirt867
2025-10-16 13:31:36 -05:00
parent 3ef06a2e25
commit 075de0ccc5
3 changed files with 85 additions and 1 deletions

17
CMakeLists.txt Normal file
View File

@@ -0,0 +1,17 @@
cmake_minimum_required(VERSION 3.31)
project(BeyondDepth C)
set(CMAKE_C_STANDARD 23)
# set the output directory for built objects.
# This makes sure that the dynamic library goes into the build directory automatically.
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/$<CONFIGURATION>")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/$<CONFIGURATION>")
# This assumes the SDL source is available in SDL
add_subdirectory(SDL EXCLUDE_FROM_ALL)
# Create your game executable target as usual
add_executable(BeyondDepth WIN32 main.c)
# Link to the actual SDL3 library.
target_link_libraries(BeyondDepth PRIVATE SDL3::SDL3)