17 lines
637 B
CMake
17 lines
637 B
CMake
cmake_minimum_required(VERSION 3.31)
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project(BeyondDepth C)
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set(CMAKE_C_STANDARD 23)
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# set the output directory for built objects.
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# This makes sure that the dynamic library goes into the build directory automatically.
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/$<CONFIGURATION>")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/$<CONFIGURATION>")
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# This assumes the SDL source is available in SDL
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add_subdirectory(SDL EXCLUDE_FROM_ALL)
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# Create your game executable target as usual
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add_executable(BeyondDepth WIN32 main.c)
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# Link to the actual SDL3 library.
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target_link_libraries(BeyondDepth PRIVATE SDL3::SDL3) |