fix from adspartan 1d8ba26a3a

noggit: texture_set: fix eraseUnusedTextures issue preventing from erasing textures when using the temp alphamaps and remove the correct texture
This commit is contained in:
T1ti
2024-05-25 08:18:35 +02:00
parent 83bd6a2bf6
commit 2abaf5bc46

View File

@@ -233,8 +233,8 @@ void TextureSet::eraseTexture(size_t id)
alphamaps[nTextures - 2] = std::nullopt; alphamaps[nTextures - 2] = std::nullopt;
} }
textures.erase(textures.begin()+id);
nTextures--; nTextures--;
textures.erase(textures.begin() + nTextures);
// erase the old info as a precaution but it's overriden when adding a new texture // erase the old info as a precaution but it's overriden when adding a new texture
_layers_info[nTextures] = layer_info(); _layers_info[nTextures] = layer_info();
@@ -285,13 +285,14 @@ bool TextureSet::eraseUnusedTextures()
{ {
auto& amaps = tmp_edit_values.value(); auto& amaps = tmp_edit_values.value();
for (int i = 0; i < 4096 && visible_tex.size() < nTextures; ++i) for (int layer = 0; layer < nTextures && visible_tex.size() < nTextures; ++layer)
{ {
for (int layer = 0; layer < nTextures; ++layer) for (int i = 0; i < 4096; ++i)
{ {
if (amaps[layer][i] > 0.f) if (amaps[layer][i] > 0.f)
{ {
visible_tex.emplace(i); visible_tex.emplace(layer);
break; // texture visible, go to the next layer
} }
} }
} }