group selection final
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@@ -695,6 +695,10 @@ uint32_t MapIndex::newGUID()
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uid_fix_status MapIndex::fixUIDs (World* world, bool cancel_on_model_loading_error)
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{
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// clear all selection groups since UIDs will change.
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// TODO : update them instead.
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_world->clear_selection_groups();
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// pre-cond: mTiles[z][x].flags are set
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// unload any previously loaded tile, although there shouldn't be as
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