rewrite ClientDatabase and move to new sql api

This commit is contained in:
T1ti
2025-09-23 01:31:41 +02:00
parent 81af05eaaa
commit 578c83a72c
6 changed files with 529 additions and 314 deletions

View File

@@ -7,6 +7,7 @@
#include <QSqlRecord> #include <QSqlRecord>
#include <QSqlField> #include <QSqlField>
#include <QElapsedTimer> #include <QElapsedTimer>
#include <QSettings>
namespace Noggit namespace Noggit
{ {
@@ -18,94 +19,40 @@ namespace Noggit
}; };
std::optional<Structures::BlizzardDatabaseRow> ClientDatabase::getRowById(const std::string& tableName, unsigned int id) DatabaseMode ClientDatabase::databaseMode()
{
bool setting_use_sql_db = true; // todo QSETTING
QSettings settings;
setting_use_sql_db = settings.value("project/mysql/enabled", false).toBool();
return setting_use_sql_db ? DatabaseMode::Sql : DatabaseMode::ClientStorage;
}
ClientDatabaseTable ClientDatabase::getTable(const std::string& tableName)
{
return ClientDatabaseTable(tableName);
}
bool ClientDatabaseTable::UploadDBCtoDB()
{ {
bool setting_use_sql_db = false; // todo QSETTING
auto row = Structures::BlizzardDatabaseRow(-1); auto sql_table_name = getSqlTableName();
if (setting_use_sql_db) /*
row = sqlRowById(tableName, id); if (!verifySqlTableIntegrity())
else {
row = clientRowById(tableName, id); Log << "Table " << sql_table_name << "does not exist or has wrong structure.";
qDebug() << "Table " << sql_table_name.c_str() << "does not exist or has wrong structure.";
if (row.RecordId == -1)
return std::nullopt;
else
return row;
}
bool ClientDatabase::testUploadDBCtoDB(const BlizzardDatabaseLib::BlizzardDatabaseTable& table)
{
auto& db_mgr = Noggit::Sql::SqlDatabaseManager::instance();
bool valid_conn = db_mgr.testConnection(Noggit::Sql::SQLDbType::Noggit);
if (!valid_conn)
return false; return false;
}*/
auto table_name = table.Name(); qDebug() << "Populating empty Table " << sql_table_name.c_str();
// Noggit::Project::CurrentProject::get()->projectVersion; // expension, not exact build id
unsigned int build_id = Noggit::Project::CurrentProject::get()->buildId();
// check if table exists
QString sql_table_name = getSqlTableName(table_name, build_id).c_str();
auto noggit_db = db_mgr.noggitDatabase();
// table integrity check
bool table_is_valid = true;
bool fresh_table = false;
QSqlRecord sql_rec = noggit_db.record(sql_table_name);
// noggit_db.tables().contains(sql_table_name) is bugged with current qt version and mysql 8
QSqlQuery query_show(noggit_db);
if (!query_show.exec("SHOW TABLES"))
{
qWarning() << "Failed to list tables:" << query_show.lastError().text();
return false;
}
QStringList tables;
while (query_show.next())
{
tables << query_show.value(0).toString();
}
if (tables.contains(sql_table_name))
{
// this is also bugged...
// if (sql_rec.isEmpty())
// {
// table_is_valid = false;
// }
// else
// {
// // TODO verify db structure, just column count for now
// if (table.ColumnCount() != sql_rec.count())
// {
// assert(false);
// table_is_valid = false;
// }
// }
}
else // table doesn't exist
{
// create table
table_is_valid = createSQLTableIfNotExist(table);
fresh_table = true;
}
if (!table_is_valid)
{
Log << "Table " << sql_table_name.toStdString() << "does not exist or has wrong structure.";
qDebug() << "Table " << sql_table_name << "does not exist or has wrong structure.";
return false;
}
// insert if fresh_table, otherwise replace? // insert if fresh_table, otherwise replace?
auto row_definition = table.GetRecordDefinition(); auto row_definition = GetRecordDefinition();
auto sql_record_format = recordFormat(table_name); auto sql_record_format = recordFormat();
auto client_table_iterator = table.Records(); auto client_table_iterator = getClientTable().Records();
// empty table, nothing to insert // empty table, nothing to insert
if (!client_table_iterator.HasRecords()) if (!client_table_iterator.HasRecords())
@@ -118,6 +65,9 @@ namespace Noggit
} }
int colCount = column_names.size(); int colCount = column_names.size();
auto& db_mgr = Noggit::Sql::SqlDatabaseManager::instance();
auto noggit_db = db_mgr.noggitDatabase();
QSqlQuery query(noggit_db);
// Start bulk insert /////////////////////////////// // Start bulk insert ///////////////////////////////
QElapsedTimer timer; QElapsedTimer timer;
@@ -126,8 +76,6 @@ namespace Noggit
const int batchSize = 2000; const int batchSize = 2000;
int rowCount = 0; int rowCount = 0;
QSqlQuery query(noggit_db);
noggit_db.transaction(); noggit_db.transaction();
// query.exec("SET UNIQUE_CHECKS=0;"); // query.exec("SET UNIQUE_CHECKS=0;");
@@ -184,7 +132,7 @@ namespace Noggit
QString sql; QString sql;
sql.reserve(min_size); sql.reserve(min_size);
sql = QString("INSERT INTO `%1` (%2) VALUES ") sql = QString("INSERT INTO `%1` (%2) VALUES ")
.arg(sql_table_name) .arg(sql_table_name.c_str())
.arg(column_names.join(", ")); .arg(column_names.join(", "));
sql += rowBuffer.join(","); sql += rowBuffer.join(",");
@@ -207,7 +155,7 @@ namespace Noggit
QString sql; QString sql;
sql.reserve(min_size); sql.reserve(min_size);
sql = QString("INSERT INTO `%1` (%2) VALUES ") sql = QString("INSERT INTO `%1` (%2) VALUES ")
.arg(sql_table_name) .arg(sql_table_name.c_str())
.arg(column_names.join(", ")); .arg(column_names.join(", "));
sql += rowBuffer.join(","); sql += rowBuffer.join(",");
@@ -225,146 +173,52 @@ namespace Noggit
// benchmark // benchmark
qint64 elapsedMs = timer.elapsed(); qint64 elapsedMs = timer.elapsed();
qDebug() << "Inserted" << table.RecordCount() << "rows in" qDebug() << "Inserted" << getClientTable().RecordCount() << "rows in" << elapsedMs << "ms ("
<< elapsedMs << "ms (" << (getClientTable().RecordCount() * 1000.0 / elapsedMs) << " rows/sec)";
<< (table.RecordCount() * 1000.0 / elapsedMs) << " rows/sec)";
Log << "Inserted " << table.RecordCount() << " rows in " Log << "Inserted " << getClientTable().RecordCount() << " rows in " << elapsedMs << "ms ("
<< elapsedMs << "ms (" << (getClientTable().RecordCount() * 1000.0 / elapsedMs) << " rows/sec)" << std::endl;
<< (table.RecordCount() * 1000.0 / elapsedMs) << " rows/sec)" << std::endl;
return true; return true;
} }
// get from local dbc data memory stream in BlizzardDatabaseLib::BlizzardDatabase // executes query in client db and checks errors
Structures::BlizzardDatabaseRow ClientDatabase::clientRowById(const std::string& tableName, unsigned int id) // use isActive to check if it properly ran, not isValid.
QSqlQuery ClientDatabase::executeQuery(const QString& sql)
{ {
auto& table = Noggit::Project::CurrentProject::get()->ClientDatabase->LoadTable(tableName, readFileAsIMemStream); auto db_mgr = Noggit::Sql::SqlDatabaseManager::instance().noggitDatabase();
auto record = table.RecordById(id); QSqlQuery query(Noggit::Sql::SqlDatabaseManager::instance().noggitDatabase());
return record; qDebug() << "Executing query : " << sql;
} QElapsedTimer timer;
timer.start();
// get from SQL request to noggit db if (!query.exec(sql))
// never use this function for more than 1 rows, implement a new bulk function
Structures::BlizzardDatabaseRow ClientDatabase::sqlRowById(const std::string& tableName, unsigned int id)
{
auto& db_mgr = Noggit::Sql::SqlDatabaseManager::instance();
// Test connection ?
auto noggit_db = db_mgr.noggitDatabase();
auto row_definition = Noggit::Project::CurrentProject::get()->ClientDatabase->TableRecordDefinition(tableName);
QString sql_table_name = getSqlTableName(tableName).c_str();
QSqlQuery query(noggit_db);
QString sql = QString("SELECT * FROM %1 WHERE ID = :id").arg(sql_table_name);
query.prepare(sql);
query.bindValue(":id", id);
if (!query.exec())
{ {
qWarning() << "Query exec failed:" << query.lastError().text(); LogError << "SQL query failed:" << query.lastError().text().toStdString();
return BlizzardDatabaseLib::Structures::BlizzardDatabaseRow(); LogError << "Query:" << sql.toStdString();
// throw SqlException("Query failed: " + query.lastError().text() + "\nQuery: " + sql);
assert(false);
return QSqlQuery(); // invalid query
} }
if (query.next()) qint64 elapsedMs = timer.elapsed();
{ qDebug() << "Executed query in " << elapsedMs << "ms";
QSqlRecord record = query.record();
auto database_row = Structures::BlizzardDatabaseRow(id);
// test db def/////////////////////////
{
auto record_db_def = recordFormat(tableName);
if (record.count() != record_db_def.size())
{
// error : definition deosn't match db structure
assert(false);
return Structures::BlizzardDatabaseRow(-1);
}
// Tests construct row from query
// TODOOOOOOOOOOOOOOO
for (int i = 0; i < record_db_def.size(); ++i)
{
auto& column_db_def = record_db_def[i];
QSqlField db_field = record.field(i);
assert(column_db_def.Name == record.fieldName(i).toStdString());
// assert(column_db_def.Type == db_field.type());
}
}/////////////////////////////////////////
int field_idx = 0;
for (int column_def_idx = 0; column_def_idx < row_definition.ColumnDefinitions.size(); ++column_def_idx)
{
auto& column_def = row_definition.ColumnDefinitions[column_def_idx];
auto database_column = Structures::BlizzardDatabaseColumn();
auto value = std::string();
if (column_def.Type == "locstring")
{
std::vector<std::string> localizedValues = std::vector<std::string>();
for (int loc_idx = 0; loc_idx < 16; loc_idx++)
{
localizedValues.push_back(query.value(field_idx++).toString().toStdString());
}
database_column.Values = localizedValues;
database_row.Columns[column_def.Name] = database_column;
// currently loc mask is set to a separate column because wdbc reader does it.
auto loc_mask_column = Structures::BlizzardDatabaseColumn();
loc_mask_column.Value = query.value(field_idx++).toString().toStdString();
database_row.Columns[column_def.Name + "_flags"] = loc_mask_column;
}
else // every other type than locstring
{
if (column_def.arrLength > 1) // array
{
for (int i = 0; i < column_def.arrLength; i++)
{
auto Value = query.value(field_idx++);
database_column.Values.push_back(Value.toString().toStdString());
}
}
else // single value
{
auto Value = query.value(field_idx++);
value = Value.toString().toStdString();
}
}
database_column.Value = value;
database_row.Columns[column_def.Name] = database_column;
}
return database_row;
}
else
{
qWarning() << "No row found in" << tableName.c_str() << "for ID =" << id;
return BlizzardDatabaseLib::Structures::BlizzardDatabaseRow();
}
return query;
} }
bool ClientDatabase::createSQLTableIfNotExist(const BlizzardDatabaseLib::BlizzardDatabaseTable& table) bool ClientDatabaseTable::createSQLTableIfNotExist()
{ {
const std::string table_name = table.Name(); auto row_definition = GetRecordDefinition();
auto row_definition = table.GetRecordDefinition();
const std::string sql_table_name = getSqlTableName();
auto db_record_format = recordFormat();
assert(db_record_format.size() == getClientTable().ColumnCount());
const std::string sql_table_name = getSqlTableName(table_name);
std::string statement = std::format("CREATE TABLE IF NOT EXISTS `{}` (", sql_table_name); std::string statement = std::format("CREATE TABLE IF NOT EXISTS `{}` (", sql_table_name);
std::string primary_key_name; std::string primary_key_name;
auto db_record_format = recordFormat(table_name);
assert(db_record_format.size() == table.ColumnCount());
for (auto& db_column_format : db_record_format) for (auto& db_column_format : db_record_format)
{ {
statement += std::format("`{}` {}", db_column_format.Name, db_column_format.Type); statement += std::format("`{}` {}", db_column_format.Name, db_column_format.Type);
@@ -422,32 +276,19 @@ namespace Noggit
} }
else else
{ {
qDebug() << "Table " << table_name.c_str() << " created."; qDebug() << "Table " << sql_table_name.c_str() << " created.";
UploadDBCtoDB();
} }
return success; return success;
} }
std::string ClientDatabase::getSqlTableName(const std::string& db_name, unsigned int build_id) std::vector<DbColumnFormat> ClientDatabaseTable::recordFormat() const
{
if (build_id == 0)
build_id = Noggit::Project::CurrentProject::get()->buildId();
std::string table = std::format("db_{}_{}", db_name, build_id);
// convert to lowercase for compatibility with SQL
std::transform(table.begin(), table.end(), table.begin(),
[](unsigned char c) { return std::tolower(c); });
return table;
}
std::vector<DbColumnFormat> ClientDatabase::recordFormat(const std::string& table_name)
{ {
auto record_format = std::vector<DbColumnFormat>(); auto record_format = std::vector<DbColumnFormat>();
auto row_definition = Noggit::Project::CurrentProject::get()->ClientDatabase->TableRecordDefinition(table_name); auto row_definition = GetRecordDefinition();
for (int col_idx = 0; col_idx < row_definition.ColumnDefinitions.size(); col_idx++) for (int col_idx = 0; col_idx < row_definition.ColumnDefinitions.size(); col_idx++)
{ {
auto& column_def = row_definition.ColumnDefinitions[col_idx]; auto& column_def = row_definition.ColumnDefinitions[col_idx];
@@ -527,4 +368,321 @@ namespace Noggit
return record_format; return record_format;
} }
bool ClientDatabaseTable::verifySqlTableIntegrity()
{
auto& db_mgr = Noggit::Sql::SqlDatabaseManager::instance();
bool valid_conn = db_mgr.testConnection(Noggit::Sql::SQLDbType::Noggit);
if (!valid_conn)
return false;
// check if table exists
QString sql_table_name = getSqlTableName().c_str();
auto noggit_db = db_mgr.noggitDatabase();
// table integrity check
bool table_is_valid = true;
bool fresh_table = false;
// noggit_db.tables().contains(sql_table_name) is bugged with current qt version and mysql 8
QSqlQuery query_show(noggit_db);
if (!query_show.exec("SHOW TABLES"))
{
qWarning() << "Failed to list tables:" << query_show.lastError().text();
return false;
}
QStringList tables;
while (query_show.next())
{
tables << query_show.value(0).toString();
}
if (tables.contains(sql_table_name))
{
// this is also bugged...
// QSqlRecord sql_rec = noggit_db.record(sql_table_name);
// if (sql_rec.isEmpty())
// {
// table_is_valid = false;
// }
// else
// {
// // TODO verify db structure, just column count for now
// if (table.ColumnCount() != sql_rec.count())
// {
// assert(false);
// table_is_valid = false;
// }
// }
}
else // table doesn't exist
{
// create table
table_is_valid = createSQLTableIfNotExist();
fresh_table = true;
}
return table_is_valid;
}
Structures::BlizzardDatabaseRow ClientDatabaseTable::sqlRecordToDatabaseRow(const QSqlRecord& record) const
{
auto row_definition = GetRecordDefinition();
auto database_row = Structures::BlizzardDatabaseRow(-1);
int Id = -1;
int field_idx = 0;
for (int column_def_idx = 0; column_def_idx < row_definition.ColumnDefinitions.size(); ++column_def_idx)
{
auto& column_def = row_definition.ColumnDefinitions[column_def_idx];
auto database_column = Structures::BlizzardDatabaseColumn();
auto value = std::string();
if (column_def.Type == "locstring")
{
std::vector<std::string> localizedValues = std::vector<std::string>();
for (int loc_idx = 0; loc_idx < 16; loc_idx++)
{
localizedValues.push_back(record.value(field_idx++).toString().toStdString());
}
database_column.Values = localizedValues;
database_row.Columns[column_def.Name] = database_column;
// currently loc mask is set to a separate column because wdbc reader does it.
auto loc_mask_column = Structures::BlizzardDatabaseColumn();
loc_mask_column.Value = record.value(field_idx++).toString().toStdString();
database_row.Columns[column_def.Name + "_flags"] = loc_mask_column;
}
else // every other type than locstring
{
if (column_def.arrLength > 1) // array
{
for (int i = 0; i < column_def.arrLength; i++)
{
database_column.Values.push_back(record.value(field_idx++).toString().toStdString());
}
}
else // single value
{
value = record.value(field_idx++).toString().toStdString();
if (column_def.isID)
Id = std::stoi(value);
}
}
database_column.Value = value;
database_row.Columns[column_def.Name] = database_column;
}
assert(Id != -1); // no id found
database_row.RecordId = Id;
return database_row;
}
ClientDatabaseTable::ClientDatabaseTable(std::string tableName)
: _tableName(tableName), _qtTableName(tableName.c_str())
{
if (ClientDatabase::databaseMode() == DatabaseMode::Sql)
verifySqlTableIntegrity(); // verifySqlTableIntegrity()->createtableifnotexists()->UploadDBCtoDB()
};
unsigned int ClientDatabaseTable::RecordCount() const
{
unsigned int client_count = getClientTable().RecordCount();
if (ClientDatabase::databaseMode() == DatabaseMode::Sql)
{
QString sql = QString("SELECT COUNT(*) FROM `%1`").arg(getSqlTableName().c_str());
QSqlQuery query = ClientDatabase::executeQuery(sql);
if (query.isActive())
{
if (query.next())
assert(query.value(0).toUInt() == client_count);
}
}
return client_count;
}
int ClientDatabaseTable::ColumnCount() const
{
// get from parsed definition
int def_column_count = recordFormat().size();
int client_count = getClientTable().ColumnCount();
assert(def_column_count == client_count);
if (ClientDatabase::databaseMode() == DatabaseMode::Sql)
{
auto db = Noggit::Sql::SqlDatabaseManager::instance().noggitDatabase();
QSqlRecord rec = db.record(QString::fromStdString(getSqlTableName()));
int db_count = rec.count();
assert(db_count == def_column_count);
}
return def_column_count;
}
std::optional<Structures::BlizzardDatabaseRow> ClientDatabaseTable::RecordById(unsigned int id) const
{
auto row = Structures::BlizzardDatabaseRow(-1);
if (ClientDatabase::databaseMode() == DatabaseMode::Sql)
row = sqlRowById(id);
else
row = clientRowById(id);
if (row.RecordId == -1)
return std::nullopt;
else
return row;
}
Noggit::DatabaseRecordCollection ClientDatabaseTable::Records() const
{
return Noggit::DatabaseRecordCollection(*this);
};
/*
std::optional<Structures::BlizzardDatabaseRow> ClientDatabaseTable::RecordByPosition(unsigned int positionId) const
{
// TODO
auto row = Structures::BlizzardDatabaseRow(-1);
if (ClientDatabase::databaseMode() == DatabaseMode::Sql)
{
// We shouldn't do this with SQL table
}
else
row = getClientTable().RecordByPosition(positionId);
return std::optional<Structures::BlizzardDatabaseRow>();
}*/
Structures::BlizzardDatabaseRowDefinition ClientDatabaseTable::GetRecordDefinition() const
{
return Noggit::Project::CurrentProject::get()->ClientDatabase->TableRecordDefinition(_tableName);
}
BlizzardDatabaseLib::BlizzardDatabaseTable& ClientDatabaseTable::getClientTable() const
{
return Noggit::Project::CurrentProject::get()->ClientDatabase->LoadTable(_tableName, readFileAsIMemStream);
}
// get from local dbc data memory stream in BlizzardDatabaseLib::BlizzardDatabase
Structures::BlizzardDatabaseRow ClientDatabaseTable::clientRowById(unsigned int id) const
{
auto record = getClientTable().RecordById(id);
return record;
}
// get from SQL request to noggit db
// never use this function for more than 1 rows, implement a new bulk function
Structures::BlizzardDatabaseRow ClientDatabaseTable::sqlRowById(unsigned int id) const
{
QString sql_table_name = getSqlTableName().c_str();
QString sql = QString("SELECT * FROM `%1` WHERE ID = %2").arg(sql_table_name).arg(id);
auto query = ClientDatabase::executeQuery(sql);
if (!query.isActive())
return BlizzardDatabaseLib::Structures::BlizzardDatabaseRow(-1);
// auto row_definition = GetRecordDefinition();
if (query.next())
{
QSqlRecord record = query.record();
auto database_row = sqlRecordToDatabaseRow(record);
return database_row;
}
else
{
LogError << "SQL : No row found in" << sql_table_name.toStdString() << "for ID =" << id;
qWarning() << "SQL : No row found in" << sql_table_name << "for ID =" << id;
return BlizzardDatabaseLib::Structures::BlizzardDatabaseRow();
}
}
const std::string ClientDatabaseTable::getSqlTableName(unsigned int build_id) const
{
if (build_id == 0)
build_id = Noggit::Project::CurrentProject::get()->buildId();
std::string table = std::format("db_{}_{}", _tableName, build_id);
// convert to lowercase for compatibility with SQL
std::transform(table.begin(), table.end(), table.begin(),
[](unsigned char c) { return std::tolower(c); });
return table;
}
DatabaseRecordCollection::DatabaseRecordCollection(const ClientDatabaseTable& table)
:_table(table), /*_mode(mode),*/ _client_iterator(_table.getClientTable().Records())
{
if (ClientDatabase::databaseMode() == DatabaseMode::Sql)
{
QString sql = QString("SELECT * FROM `%1`").arg(_table.getSqlTableName().c_str()); // ORDER BY ID ?
_query = ClientDatabase::executeQuery(sql);
_querry_valid = _query.isActive(); // if query.exec ran properly
querryAdvance();
}
}
bool DatabaseRecordCollection::HasRecords()
{
if (ClientDatabase::databaseMode() == DatabaseMode::ClientStorage)
return _client_iterator.HasRecords();
else
{
return _querry_valid && _hasNext;
}
}
Structures::BlizzardDatabaseRow DatabaseRecordCollection::Next()
{
if (ClientDatabase::databaseMode() == DatabaseMode::ClientStorage)
return _client_iterator.Next();
else
{
// if (_query.next())
if (!_querry_valid || !_hasNext)
{
assert(false);
return Structures::BlizzardDatabaseRow(); // empty
}
// always store one row in advance to know if it's the last one
auto row = _table.sqlRecordToDatabaseRow(_nextRecord);
assert(row.RecordId != -1);
querryAdvance();
return row;
}
}
void DatabaseRecordCollection::querryAdvance()
{
if (_query.next())
{
_nextRecord = _query.record();
_hasNext = true;
}
else
{
_hasNext = false;
}
}
} }

View File

@@ -6,15 +6,15 @@
#include <optional> #include <optional>
#include <QString>
#include <QSqlRecord>
constexpr const char* dbc_string_loc_names[16] = { "enUS", "koKR", "frFR", "deDE", "zhCN", constexpr const char* dbc_string_loc_names[16] = { "enUS", "koKR", "frFR", "deDE", "zhCN",
"zhTW", "esES", "esMX", "ruRU", "jaJP", "ptPT", "itIT", "zhTW", "esES", "esMX", "ruRU", "jaJP", "ptPT", "itIT",
"unk_12", "unk_13", "unk_14", "unk_15" }; "unk_12", "unk_13", "unk_14", "unk_15" };
using namespace BlizzardDatabaseLib; using namespace BlizzardDatabaseLib;
namespace Noggit namespace Noggit
{ {
struct DbColumnFormat struct DbColumnFormat
@@ -27,52 +27,23 @@ namespace Noggit
bool isSigned = true; bool isSigned = true;
}; };
// interface table that gets data either from sql or raw dbc enum class DatabaseMode
class ClientDatabaseTable
{ {
private: Sql,
const std::string _tableName; ClientStorage
public:
unsigned int RecordCount() const;
// column count from file header, not definition file
int ColumnCount() const
{
return static_cast<int>(_tableReader->FieldCount());
}
std::string Name() const
{
return _tableName;
}
Structures::BlizzardDatabaseRow RecordById(unsigned int id) const
{
return _tableReader->RecordById(id);
}
Structures::BlizzardDatabaseRow RecordByPosition(unsigned int positionId) const
{
return _tableReader->Record(positionId);
}
BlizzardDatabaseRecordCollection Records() const
{
return BlizzardDatabaseRecordCollection(_tableReader);
}
Structures::BlizzardDatabaseRowDefinition GetRecordDefinition() const
{
return _tableReader->RecordDefinition();
}
}; };
struct SqlException : public std::runtime_error
{
SqlException(const QString& msg)
: std::runtime_error(msg.toStdString()) {}
};
class Noggit::ClientDatabaseTable;
// calls client or server db adaptively. so /sql/ is not really a good location // calls client or server db adaptively. so /sql/ is not really a good location
class ClientDatabase class ClientDatabase
{ {
friend class ClientDatabaseTable;
public: public:
// static ClientDatabase& instance() // static ClientDatabase& instance()
// { // {
@@ -80,12 +51,18 @@ namespace Noggit
// return _instance; // return _instance;
// } // }
static std::optional<Structures::BlizzardDatabaseRow> getRowById(const std::string& tableName, unsigned int id); // constructs a row either from db or client static DatabaseMode databaseMode(); // sql or client storage
static bool testUploadDBCtoDB(const BlizzardDatabaseLib::BlizzardDatabaseTable& table); static ClientDatabaseTable getTable(const std::string& tableName);
static void saveTable(const std::string& tableName);
// static std::optional<Structures::BlizzardDatabaseRow> getRowById(const std::string& tableName, unsigned int id); // constructs a row either from db or client
static void TODODeploySqlToClient(); static void TODODeploySqlToClient();
static QSqlQuery executeQuery(const QString& sql);
private: private:
// ClientDatabase() = default; // ClientDatabase() = default;
// ~ClientDatabase() = default; // ~ClientDatabase() = default;
@@ -96,13 +73,82 @@ namespace Noggit
static Structures::BlizzardDatabaseRow clientRowById(const std::string& tableName, unsigned int id); static Structures::BlizzardDatabaseRow clientRowById(const std::string& tableName, unsigned int id);
static Structures::BlizzardDatabaseRow sqlRowById(const std::string& tableName, unsigned int id); static Structures::BlizzardDatabaseRow sqlRowById(const std::string& tableName, unsigned int id);
static bool createSQLTableIfNotExist(const BlizzardDatabaseLib::BlizzardDatabaseTable& table);
static std::string getSqlTableName(const std::string& db_name, unsigned int build_id = 0); // get automatically from project if default(0)
static std::vector<DbColumnFormat> recordFormat(const std::string& table_name); // true record format for all columns, not array size/loc etc. eg returns all 17 columns for loc.
}; };
// TODO can subclass BlizzardDatabaseRecordCollection instead
class DatabaseRecordCollection
{
public:
DatabaseRecordCollection(const ClientDatabaseTable& table);
bool HasRecords();
Structures::BlizzardDatabaseRow Next();
// Structures::BlizzardDatabaseRow First();
// Structures::BlizzardDatabaseRow Last();
private:
const ClientDatabaseTable& _table;
// DatabaseMode _mode;
// client
BlizzardDatabaseRecordCollection _client_iterator;
// sql stuff
QSqlQuery _query;
bool _querryHasStarted = false;
bool _querry_valid = false;
bool _hasNext = false;
QSqlRecord _nextRecord;
void querryAdvance();
};
// interface table that gets data either from sql or raw dbc
// TODO : can just make BlizzardDatabaseTable subclass this.
class ClientDatabaseTable
{
friend class DatabaseRecordCollection;
private:
const std::string _tableName;
const QString _qtTableName;
public:
ClientDatabaseTable(std::string tableName);
// table info
const std::string Name() const { return _tableName; };
unsigned int RecordCount() const;
int ColumnCount() const;
int getRecordSize() const;
Structures::BlizzardDatabaseRowDefinition GetRecordDefinition() const;
// get rows data
std::optional<Structures::BlizzardDatabaseRow> RecordById(unsigned int id) const;
// std::optional<Structures::BlizzardDatabaseRow> RecordByPosition(unsigned int positionId) const;
// CheckIfIdExists
Noggit::DatabaseRecordCollection Records() const;// { return Noggit::DatabaseRecordCollection(*this); };
// modify data
// Record addRecord(size_t id, size_t id_field = 0);
// Record addRecordCopy(size_t id, size_t id_from, size_t id_field = 0);
// void removeRecord(size_t id, size_t id_field = 0);
// int getEmptyRecordID(size_t id_field = 0);
private:
// for internal use only, get the client storage
BlizzardDatabaseLib::BlizzardDatabaseTable& getClientTable() const;
Structures::BlizzardDatabaseRow clientRowById(unsigned int id) const;
Structures::BlizzardDatabaseRow sqlRowById(unsigned int id) const;
// sql helpers
bool UploadDBCtoDB();
const std::string getSqlTableName(unsigned int build_id = 0) const; // get automatically from project if default(0)
std::vector<DbColumnFormat> recordFormat() const; // true record format for all columns, not array size/loc etc. eg returns all 17 columns for loc.
bool createSQLTableIfNotExist();
bool verifySqlTableIntegrity();
Structures::BlizzardDatabaseRow sqlRecordToDatabaseRow(const QSqlRecord& record) const;
};
} }

View File

@@ -35,6 +35,7 @@
#include <QStackedWidget> #include <QStackedWidget>
#include <QWheelEvent> #include <QWheelEvent>
#include <QtCore/QSettings> #include <QtCore/QSettings>
#include <QElapsedTimer>
#include <filesystem> #include <filesystem>
@@ -82,10 +83,37 @@ MapCreationWizard::MapCreationWizard(std::shared_ptr<Project::NoggitProject> pro
_corpse_map_id->addItem("None"); _corpse_map_id->addItem("None");
_corpse_map_id->setItemData(0, QVariant (-1)); _corpse_map_id->setItemData(0, QVariant (-1));
// Fill selector combo
// TEST BENCHMARK SQL STUFF/////////////////////////
/*
{
Log << "Iterating table : " << "WMOAreaTable" << std::endl;
QElapsedTimer timer;
timer.start();
auto testtable = ClientDatabase::getTable("WMOAreaTable");
// auto& testtable = Noggit::Project::CurrentProject::get()->ClientDatabase->LoadTable("WMOAreaTable", readFileAsIMemStream);
qint64 elapsedMs = timer.elapsed();
Log << "gettable() in : " << elapsedMs << "ms" << std::endl;
auto iterator = testtable.Records();
while (iterator.HasRecords())
{
auto record = iterator.Next();
}
elapsedMs = timer.elapsed();
Log << "fully iterated table in : " << elapsedMs << "ms" << std::endl;
}*/
/////////////////////////////////////////////////////
// Fill selector combo
const auto& table = std::string("Map"); const auto& table = std::string("Map");
auto& mapTable = _project->ClientDatabase->LoadTable(table, readFileAsIMemStream);
auto mapTable = ClientDatabase::getTable(table);
// auto& mapTable = Noggit::Project::CurrentProject::get()->ClientDatabase->LoadTable(table, readFileAsIMemStream);
int count = 0; int count = 0;
auto iterator = mapTable.Records(); auto iterator = mapTable.Records();
@@ -106,8 +134,6 @@ MapCreationWizard::MapCreationWizard(std::shared_ptr<Project::NoggitProject> pro
count++; count++;
} }
_project->ClientDatabase->UnloadTable("Map");
auto add_btn = new QPushButton("New",this); auto add_btn = new QPushButton("New",this);
add_btn->setIcon(Noggit::Ui::FontAwesomeIcon(Noggit::Ui::FontAwesome::plus)); add_btn->setIcon(Noggit::Ui::FontAwesomeIcon(Noggit::Ui::FontAwesome::plus));
layout_selector->addWidget(add_btn); layout_selector->addWidget(add_btn);
@@ -630,24 +656,11 @@ void MapCreationWizard::selectMap(int map_id)
// int map_id = world->getMapID(); // int map_id = world->getMapID();
auto& table = _project->ClientDatabase->LoadTable("Map", readFileAsIMemStream); auto table = ClientDatabase::getTable("Map");
auto record = table.RecordById(map_id); auto rec_opt = table.RecordById(map_id);
if (!rec_opt)
return;
/// test area, delete later ///////////// auto& record = *rec_opt;
QSettings settings;
bool use_mysql = settings.value("project/mysql/enabled", false).toBool();
if (use_mysql)
{
// bool valid_conn = mysql::testConnection(true);
auto& test_table = _project->ClientDatabase->LoadTable("ItemDisplayInfo", readFileAsIMemStream);
Noggit::ClientDatabase::testUploadDBCtoDB(test_table);
// TODO : crashes if not unloading
//_project->ClientDatabase->UnloadTable("AreaTable");
}
///////////////////////////////
_cur_map_id = map_id; _cur_map_id = map_id;
@@ -740,9 +753,7 @@ void MapCreationWizard::selectMap(int map_id)
_max_players->setValue(std::atoi(maxPlayers.c_str())); _max_players->setValue(std::atoi(maxPlayers.c_str()));
_project->ClientDatabase->UnloadTable("Map"); auto difficulty_table = ClientDatabase::getTable("MapDifficulty");
auto& difficulty_table = _project->ClientDatabase->LoadTable("MapDifficulty", readFileAsIMemStream);
auto iterator = difficulty_table.Records(); auto iterator = difficulty_table.Records();
@@ -763,7 +774,6 @@ void MapCreationWizard::selectMap(int map_id)
_difficulty_type->insertItem(difficulty_type, diff_text.c_str(), QVariant(record_id)); _difficulty_type->insertItem(difficulty_type, diff_text.c_str(), QVariant(record_id));
} }
} }
_project->ClientDatabase->UnloadTable("MapDifficulty");
_difficulty_type->setCurrentIndex(0); _difficulty_type->setCurrentIndex(0);
selectMapDifficulty(); selectMapDifficulty();
@@ -779,8 +789,11 @@ void MapCreationWizard::selectMapDifficulty()
if (!selected_difficulty_id) if (!selected_difficulty_id)
return; return;
auto& difficulty_table = _project->ClientDatabase->LoadTable("MapDifficulty", readFileAsIMemStream); auto difficulty_table = ClientDatabase::getTable("MapDifficulty");
auto record = difficulty_table.RecordById(selected_difficulty_id); auto rec_opt = difficulty_table.RecordById(selected_difficulty_id);
if (!rec_opt)
return;
auto& record = *rec_opt;
//_difficulty_type; //_difficulty_type;
_difficulty_req_message->fill(record, "Message_lang"); _difficulty_req_message->fill(record, "Message_lang");
@@ -790,8 +803,6 @@ void MapCreationWizard::selectMapDifficulty()
_difficulty_max_players->setValue(std::atoi(record.Columns["MaxPlayers"].Value.c_str())); _difficulty_max_players->setValue(std::atoi(record.Columns["MaxPlayers"].Value.c_str()));
_difficulty_string->setText(record.Columns["Difficultystring"].Value.c_str()); _difficulty_string->setText(record.Columns["Difficultystring"].Value.c_str());
_project->ClientDatabase->UnloadTable("MapDifficulty");
} }
void MapCreationWizard::wheelEvent(QWheelEvent* event) void MapCreationWizard::wheelEvent(QWheelEvent* event)

View File

@@ -8,6 +8,7 @@
#include <noggit/ui/FontNoggit.hpp> #include <noggit/ui/FontNoggit.hpp>
#include <noggit/ui/tools/PreviewRenderer/PreviewRenderer.hpp> #include <noggit/ui/tools/PreviewRenderer/PreviewRenderer.hpp>
#include <noggit/World.h> #include <noggit/World.h>
#include <noggit/database/ClientDatabase.h>
#include <blizzard-database-library/include/BlizzardDatabase.h> #include <blizzard-database-library/include/BlizzardDatabase.h>
@@ -85,7 +86,8 @@ PresetEditorWidget::PresetEditorWidget(std::shared_ptr<Project::NoggitProject> p
ui->worldSelector->setItemData(0, QVariant(-1)); ui->worldSelector->setItemData(0, QVariant(-1));
const auto& table = std::string("Map"); const auto& table = std::string("Map");
auto& mapTable = _project->ClientDatabase->LoadTable(table, readFileAsIMemStream);
auto mapTable = ClientDatabase::getTable(table);
int count = 1; int count = 1;
auto iterator = mapTable.Records(); auto iterator = mapTable.Records();
@@ -108,7 +110,6 @@ PresetEditorWidget::PresetEditorWidget(std::shared_ptr<Project::NoggitProject> p
count++; count++;
} }
_project->ClientDatabase->UnloadTable("Map");
// Handle minimap widget // Handle minimap widget

View File

@@ -7,6 +7,7 @@
#include <noggit/ui/windows/noggitWindow/NoggitWindow.hpp> #include <noggit/ui/windows/noggitWindow/NoggitWindow.hpp>
#include <noggit/ui/windows/noggitWindow/widgets/MapListItem.hpp> #include <noggit/ui/windows/noggitWindow/widgets/MapListItem.hpp>
#include <noggit/World.h> #include <noggit/World.h>
#include <noggit/database/ClientDatabase.h>
#include <blizzard-database-library/include/BlizzardDatabase.h> #include <blizzard-database-library/include/BlizzardDatabase.h>
@@ -25,7 +26,7 @@ void BuildMapListComponent::buildMapList(Noggit::Ui::Windows::NoggitWindow* pare
} }
const auto& table = std::string("Map"); const auto& table = std::string("Map");
auto& map_table = parent->_project->ClientDatabase->LoadTable(table, readFileAsIMemStream); auto map_table = ClientDatabase::getTable(table);
auto iterator = map_table.Records(); auto iterator = map_table.Records();
auto pinned_maps = std::vector<Widget::MapListData>(); auto pinned_maps = std::vector<Widget::MapListData>();
@@ -126,6 +127,4 @@ void BuildMapListComponent::buildMapList(Noggit::Ui::Windows::NoggitWindow* pare
item->setData(Qt::UserRole, QVariant(map.map_id)); item->setData(Qt::UserRole, QVariant(map.map_id));
parent->_continents_table->setItemWidget(item, map_list_item); parent->_continents_table->setItemWidget(item, map_list_item);
} }
parent->_project->ClientDatabase->UnloadTable(table);
} }