update farclip value
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@@ -911,7 +911,8 @@ void Skies::update_sky_colors(glm::vec3 pos, int time, bool global_only)
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const float fogStart = _fog_multiplier * fogEnd;
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const float fogRange = fogEnd - fogStart;
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constexpr float fogFarClip = 500.f; // Max fog farclip possible
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// constexpr float fogFarClip = 500.f; // Max fog farclip possible
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constexpr float fogFarClip = 1583.333374f; // 1583.333374 for wrath/tbc zones, 791.666687 for vanilla zones
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if (fogRange <= fogFarClip)
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{
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