fix build

This commit is contained in:
T1ti
2024-09-09 21:41:55 +02:00
parent d0be624f10
commit a07a27067a
4 changed files with 8 additions and 5 deletions

View File

@@ -2895,11 +2895,14 @@ MapView::~MapView()
// when the uid fix fail the UI isn't created
if (!_uid_fix_failed)
{
//delete objectEditor;
// delete TexturePicker; // explicitly delete this here to avoid opengl context related crash
// delete objectEditor;
// since the ground effect tool preview renderer got added, this causes crashing on exit to menu.
// Now it crashes in application exit.
// delete texturingTool;
_tools[static_cast<int>(editing_mode::paint)].reset();
_tools[static_cast<int>(editing_mode::object)].reset();
}
if (_force_uid_check)

View File

@@ -10,7 +10,8 @@
#include <opengl/scoped.hpp>
#include <opengl/shader.hpp>
#include <external/tracy/Tracy.hpp>
#include <noggit/application/NoggitApplication.hpp>
// #include <noggit/application/NoggitApplication.hpp>
#include <noggit/project/CurrentProject.hpp>
#include <util/CurrentFunction.hpp>
#include <algorithm>

View File

@@ -45,7 +45,7 @@ enum M2Versions
enum M2GlobalFlags
{
m2_flag_tilt_x = 0x1,
m2_flag_tilt_x = 0x2,
m2_flag_tilt_y = 0x2,
// m2_flag_unk_0x4 = 0x4,
m2_flag_use_texture_combiner_combos = 0x8,
// m2_flag_unk_0x10 = 0x10

View File

@@ -20,7 +20,6 @@
#include <noggit/ui/windows/noggitWindow/components/BuildMapListComponent.hpp>
#include <noggit/application/Utils.hpp>
#include <noggit/application/NoggitApplication.hpp>
#include <math/coordinates.hpp>
#include <BlizzardDatabase.h>
#include <QtGui/QCloseEvent>
#include <QtWidgets/QHBoxLayout>