removing more boost references

This commit is contained in:
Alister
2021-12-12 23:45:29 +00:00
parent f404a540d7
commit badac07093
2 changed files with 8 additions and 7 deletions

View File

@@ -8,10 +8,9 @@
#include <noggit/World.h>
#include <noggit/texture_set.hpp>
#include <ClientFile.hpp>
#include <algorithm> // std::min
#include <array>
#include <boost/format.hpp>
#include <sstream>
TextureSet::TextureSet (MapChunk* chunk, BlizzardArchive::ClientFile* f, size_t base, MapTile* tile
, bool use_big_alphamaps, bool do_not_fix_alpha_map, bool do_not_convert_alphamaps
@@ -111,7 +110,10 @@ void TextureSet::replace_texture (scoped_blp_texture_reference const& texture_to
// prevent texture duplication
if (replacement_texture_level != -1 && replacement_texture_level != texture_to_replace_level)
{
std::string fallback_tex_name = (boost::format("error_%d.blp") % replacement_texture_level).str();
auto sstream = std::stringstream();
sstream << "error_" << replacement_texture_level << ".blp";
std::string fallback_tex_name = sstream.str();
auto fallback = scoped_blp_texture_reference(fallback_tex_name, _context);
textures[replacement_texture_level] = std::move(fallback);