Merge branch 'ground_effects_editor' into 'noggit-shadowlands'

fix update flags for imports + more

See merge request prophecy-rp/noggit-red!33
This commit is contained in:
Kaev
2023-07-11 00:46:33 +00:00
13 changed files with 154 additions and 32 deletions

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@@ -1280,10 +1280,13 @@ int MapChunk::addTexture(scoped_blp_texture_reference texture)
return texture_set->addTexture(std::move (texture)); return texture_set->addTexture(std::move (texture));
} }
void MapChunk::switchTexture(scoped_blp_texture_reference const& oldTexture, scoped_blp_texture_reference newTexture) bool MapChunk::switchTexture(scoped_blp_texture_reference const& oldTexture, scoped_blp_texture_reference newTexture)
{ {
texture_set->replace_texture(oldTexture, std::move (newTexture)); bool changed = texture_set->replace_texture(oldTexture, std::move (newTexture));
registerChunkUpdate(ChunkUpdateFlags::ALPHAMAP); if (changed)
registerChunkUpdate(ChunkUpdateFlags::ALPHAMAP);
return changed;
} }
bool MapChunk::paintTexture(glm::vec3 const& pos, Brush* brush, float strength, float pressure, scoped_blp_texture_reference texture) bool MapChunk::paintTexture(glm::vec3 const& pos, Brush* brush, float strength, float pressure, scoped_blp_texture_reference texture)

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@@ -160,7 +160,7 @@ public:
bool replaceTexture(glm::vec3 const& pos, float radius, scoped_blp_texture_reference const& old_texture, scoped_blp_texture_reference new_texture, bool entire_chunk = false); bool replaceTexture(glm::vec3 const& pos, float radius, scoped_blp_texture_reference const& old_texture, scoped_blp_texture_reference new_texture, bool entire_chunk = false);
bool canPaintTexture(scoped_blp_texture_reference texture); bool canPaintTexture(scoped_blp_texture_reference texture);
int addTexture(scoped_blp_texture_reference texture); int addTexture(scoped_blp_texture_reference texture);
void switchTexture(scoped_blp_texture_reference const& oldTexture, scoped_blp_texture_reference newTexture); bool switchTexture(scoped_blp_texture_reference const& oldTexture, scoped_blp_texture_reference newTexture);
void eraseTextures(); void eraseTextures();
void eraseTexture(scoped_blp_texture_reference const& tex); void eraseTexture(scoped_blp_texture_reference const& tex);
void change_texture_flag(scoped_blp_texture_reference const& tex, std::size_t flag, bool add); void change_texture_flag(scoped_blp_texture_reference const& tex, std::size_t flag, bool add);

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@@ -1049,7 +1049,7 @@ void MapTile::initEmptyChunks()
QImage MapTile::getHeightmapImage(float min_height, float max_height) QImage MapTile::getHeightmapImage(float min_height, float max_height)
{ {
QImage image(257, 257, QImage::Format_RGBA64); QImage image(257, 257, QImage::Format_Grayscale16);
unsigned const LONG{9}, SHORT{8}, SUM{LONG + SHORT}, DSUM{SUM * 2}; unsigned const LONG{9}, SHORT{8}, SUM{LONG + SHORT}, DSUM{SUM * 2};
@@ -1121,7 +1121,7 @@ QImage MapTile::getNormalmapImage()
QImage MapTile::getAlphamapImage(unsigned layer) QImage MapTile::getAlphamapImage(unsigned layer)
{ {
QImage image(1024, 1024, QImage::Format_RGBA8888); QImage image(1024, 1024, QImage::Format_Grayscale8);
image.fill(Qt::black); image.fill(Qt::black);
for (int i = 0; i < 16; ++i) for (int i = 0; i < 16; ++i)
@@ -1154,7 +1154,7 @@ QImage MapTile::getAlphamapImage(unsigned layer)
QImage MapTile::getAlphamapImage(std::string const& filename) QImage MapTile::getAlphamapImage(std::string const& filename)
{ {
QImage image(1024, 1024, QImage::Format_RGBA8888); QImage image(1024, 1024, QImage::Format_Grayscale8);
image.fill(Qt::black); image.fill(Qt::black);
for (int i = 0; i < 16; ++i) for (int i = 0; i < 16; ++i)
@@ -1164,20 +1164,25 @@ QImage MapTile::getAlphamapImage(std::string const& filename)
MapChunk *chunk = getChunk(i, j); MapChunk *chunk = getChunk(i, j);
unsigned layer = 0; unsigned layer = 0;
bool chunk_has_texture = false;
for (int k = 0; k < chunk->texture_set->num(); ++k) for (int k = 0; k < chunk->texture_set->num(); ++k)
{ {
if (chunk->texture_set->filename(k) == filename) if (chunk->texture_set->filename(k) == filename)
layer = k; {
layer = k;
chunk_has_texture = true;
}
} }
if (!layer) if (!chunk_has_texture)
{ {
for (int k = 0; k < 64; ++k) for (int k = 0; k < 64; ++k)
{ {
for (int l = 0; l < 64; ++l) for (int l = 0; l < 64; ++l)
{ {
image.setPixelColor((i * 64) + k, (j * 64) + l, QColor(255, 255, 255, 255)); // if texture is not in the chunk, set chunk to black
image.setPixelColor((i * 64) + k, (j * 64) + l, QColor(0, 0, 0, 255));
} }
} }
} }
@@ -1186,14 +1191,31 @@ QImage MapTile::getAlphamapImage(std::string const& filename)
chunk->texture_set->apply_alpha_changes(); chunk->texture_set->apply_alpha_changes();
auto alphamaps = chunk->texture_set->getAlphamaps(); auto alphamaps = chunk->texture_set->getAlphamaps();
auto alpha_layer = alphamaps->at(layer - 1).value();
for (int k = 0; k < 64; ++k) for (int k = 0; k < 64; ++k)
{ {
for (int l = 0; l < 64; ++l) for (int l = 0; l < 64; ++l)
{ {
int value = alpha_layer.getAlpha(64 * l + k); if (layer == 0) // titi test
image.setPixelColor((i * 64) + k, (j * 64) + l, QColor(value, value, value, 255)); {
// WoW calculates layer 0 as 255 - sum(Layer[1]...Layer[3])
int layers_sum = 0;
if (alphamaps->at(0).has_value())
layers_sum += alphamaps->at(0).value().getAlpha(64 * l + k);
if (alphamaps->at(1).has_value())
layers_sum += alphamaps->at(1).value().getAlpha(64 * l + k);
if (alphamaps->at(2).has_value())
layers_sum += alphamaps->at(2).value().getAlpha(64 * l + k);
int value = std::clamp((255 - layers_sum), 0, 255);
image.setPixelColor((i * 64) + k, (j * 64) + l, QColor(value, value, value, 255));
}
else // layer 1-3
{
auto alpha_layer = alphamaps->at(layer - 1).value();
int value = alpha_layer.getAlpha(64 * l + k);
image.setPixelColor((i * 64) + k, (j * 64) + l, QColor(value, value, value, 255));
}
} }
} }
} }
@@ -1203,8 +1225,10 @@ QImage MapTile::getAlphamapImage(std::string const& filename)
return std::move(image); return std::move(image);
} }
void MapTile::setHeightmapImage(QImage const& image, float multiplier, int mode, bool tiledEdges) void MapTile::setHeightmapImage(QImage const& baseimage, float multiplier, int mode, bool tiledEdges) // image
{ {
auto image = baseimage.convertToFormat(QImage::Format_Grayscale16);
unsigned const LONG{9}, SHORT{8}, SUM{LONG + SHORT}, DSUM{SUM * 2}; unsigned const LONG{9}, SHORT{8}, SUM{LONG + SHORT}, DSUM{SUM * 2};
for (int k = 0; k < 16; ++k) for (int k = 0; k < 16; ++k)
{ {
@@ -1353,8 +1377,10 @@ void MapTile::setHeightmapImage(QImage const& image, float multiplier, int mode,
} }
} }
void MapTile::setAlphaImage(QImage const& image, unsigned layer) void MapTile::setAlphaImage(QImage const& baseimage, unsigned layer)
{ {
auto image = baseimage.convertToFormat(QImage::Format_Grayscale8);
for (int k = 0; k < 16; ++k) for (int k = 0; k < 16; ++k)
{ {
for (int l = 0; l < 16; ++l) for (int l = 0; l < 16; ++l)
@@ -1364,6 +1390,8 @@ void MapTile::setAlphaImage(QImage const& image, unsigned layer)
if (layer >= chunk->texture_set->num()) if (layer >= chunk->texture_set->num())
continue; continue;
chunk->registerChunkUpdate(ChunkUpdateFlags::ALPHAMAP);
chunk->texture_set->create_temporary_alphamaps_if_needed(); chunk->texture_set->create_temporary_alphamaps_if_needed();
auto& temp_alphamaps = chunk->texture_set->getTempAlphamaps()->value(); auto& temp_alphamaps = chunk->texture_set->getTempAlphamaps()->value();
@@ -1420,8 +1448,10 @@ QImage MapTile::getVertexColorsImage()
return std::move(image); return std::move(image);
} }
void MapTile::setVertexColorImage(QImage const& image, int mode, bool tiledEdges) void MapTile::setVertexColorImage(QImage const& baseimage, int mode, bool tiledEdges)
{ {
QImage image = baseimage.convertToFormat(QImage::Format_RGBA8888);
unsigned const LONG{9}, SHORT{8}, SUM{LONG + SHORT}, DSUM{SUM * 2}; unsigned const LONG{9}, SHORT{8}, SUM{LONG + SHORT}, DSUM{SUM * 2};
for (int k = 0; k < 16; ++k) for (int k = 0; k < 16; ++k)
@@ -1430,6 +1460,8 @@ void MapTile::setVertexColorImage(QImage const& image, int mode, bool tiledEdges
{ {
MapChunk* chunk = getChunk(k, l); MapChunk* chunk = getChunk(k, l);
chunk->registerChunkUpdate(ChunkUpdateFlags::MCCV);
glm::vec3* colors = chunk->getVertexColors(); glm::vec3* colors = chunk->getVertexColors();
for (unsigned y = 0; y < SUM; ++y) for (unsigned y = 0; y < SUM; ++y)
@@ -1554,9 +1586,6 @@ void MapTile::setVertexColorImage(QImage const& image, int mode, bool tiledEdges
} }
} }
void MapTile::recalcExtents() void MapTile::recalcExtents()
{ {
if (!_extents_dirty) if (!_extents_dirty)

View File

@@ -141,7 +141,7 @@ public:
QImage getAlphamapImage(std::string const& filename); QImage getAlphamapImage(std::string const& filename);
QImage getVertexColorsImage(); QImage getVertexColorsImage();
QImage getNormalmapImage(); QImage getNormalmapImage();
void setHeightmapImage(QImage const& image, float multiplier, int mode, bool tiledEdges); void setHeightmapImage(QImage const& baseimage, float multiplier, int mode, bool tiledEdges);
void setAlphaImage(QImage const& image, unsigned layer); void setAlphaImage(QImage const& image, unsigned layer);
void setVertexColorImage(QImage const& image, int mode, bool tiledEdges); void setVertexColorImage(QImage const& image, int mode, bool tiledEdges);
void registerChunkUpdate(unsigned flags) { _chunk_update_flags |= flags; }; void registerChunkUpdate(unsigned flags) { _chunk_update_flags |= flags; };

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@@ -1826,7 +1826,7 @@ void MapView::setupAssistMenu()
( (
makeCurrent(); makeCurrent();
OpenGL::context::scoped_setter const _(::gl, context()); OpenGL::context::scoped_setter const _(::gl, context());
NOGGIT_ACTION_MGR->beginAction(this, Noggit::ActionFlags::eCHUNKS_TEXTURE); NOGGIT_ACTION_MGR->beginAction(this, Noggit::ActionFlags::eCHUNKS_TERRAIN);
_world->importAllADTsHeightmaps(adt_import_height_params_multiplier->value(), adt_import_height_params_mode->currentIndex(), adt_import_height_tiled_edges->isChecked()); _world->importAllADTsHeightmaps(adt_import_height_params_multiplier->value(), adt_import_height_params_mode->currentIndex(), adt_import_height_tiled_edges->isChecked());
NOGGIT_ACTION_MGR->endAction(); NOGGIT_ACTION_MGR->endAction();
) )
@@ -1845,7 +1845,7 @@ void MapView::setupAssistMenu()
( (
makeCurrent(); makeCurrent();
OpenGL::context::scoped_setter const _(::gl, context()); OpenGL::context::scoped_setter const _(::gl, context());
NOGGIT_ACTION_MGR->beginAction(this, Noggit::ActionFlags::eCHUNKS_TEXTURE); NOGGIT_ACTION_MGR->beginAction(this, Noggit::ActionFlags::eCHUNKS_VERTEX_COLOR);
_world->importAllADTVertexColorMaps(adt_import_vcol_params_mode->currentIndex(), adt_import_vcol_params_mode_tiled_edges->isChecked()); _world->importAllADTVertexColorMaps(adt_import_vcol_params_mode->currentIndex(), adt_import_vcol_params_mode_tiled_edges->isChecked());
NOGGIT_ACTION_MGR->endAction(); NOGGIT_ACTION_MGR->endAction();
) )

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@@ -2278,6 +2278,51 @@ void World::swapTexture(glm::vec3 const& pos, scoped_blp_texture_reference tex)
} }
} }
void World::swapTextureGlobal(scoped_blp_texture_reference tex)
{
ZoneScoped;
if (!!Noggit::Ui::selected_texture::get())
{
for (size_t z = 0; z < 64; z++)
{
for (size_t x = 0; x < 64; x++)
{
TileIndex tile(x, z);
bool unload = !mapIndex.tileLoaded(tile) && !mapIndex.tileAwaitingLoading(tile);
MapTile* mTile = mapIndex.loadTile(tile);
if (mTile)
{
mTile->wait_until_loaded();
bool tile_changed = false;
for_all_chunks_on_tile(mTile, [&](MapChunk* chunk)
{
// NOGGIT_CUR_ACTION->registerChunkTextureChange(chunk);
bool swapped = chunk->switchTexture(tex, *Noggit::Ui::selected_texture::get());
if (swapped)
tile_changed = true;
});
if (tile_changed)
{
mTile->saveTile(this);
mapIndex.markOnDisc(tile, true);
mapIndex.unsetChanged(tile);
}
if (unload)
{
mapIndex.unloadTile(tile);
}
}
}
}
}
}
void World::removeTexture(glm::vec3 const& pos, scoped_blp_texture_reference tex) void World::removeTexture(glm::vec3 const& pos, scoped_blp_texture_reference tex)
{ {
ZoneScoped; ZoneScoped;

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@@ -197,6 +197,9 @@ public:
template<typename Fun> template<typename Fun>
void for_all_chunks_on_tile (glm::vec3 const& pos, Fun&&); void for_all_chunks_on_tile (glm::vec3 const& pos, Fun&&);
template<typename Fun>
void for_all_chunks_on_tile(MapTile* tile, Fun&& fun);
template<typename Fun> template<typename Fun>
void for_chunk_at(glm::vec3 const& pos, Fun&& fun); void for_chunk_at(glm::vec3 const& pos, Fun&& fun);
template<typename Fun> template<typename Fun>
@@ -228,6 +231,7 @@ public:
void clear_shadows(glm::vec3 const& pos); void clear_shadows(glm::vec3 const& pos);
void clearTextures(glm::vec3 const& pos); void clearTextures(glm::vec3 const& pos);
void swapTexture(glm::vec3 const& pos, scoped_blp_texture_reference tex); void swapTexture(glm::vec3 const& pos, scoped_blp_texture_reference tex);
void swapTextureGlobal(scoped_blp_texture_reference tex);
void removeTexture(glm::vec3 const& pos, scoped_blp_texture_reference tex); void removeTexture(glm::vec3 const& pos, scoped_blp_texture_reference tex);
void removeTexDuplicateOnADT(glm::vec3 const& pos); void removeTexDuplicateOnADT(glm::vec3 const& pos);
void change_texture_flag(glm::vec3 const& pos, scoped_blp_texture_reference const& tex, std::size_t flag, bool add); void change_texture_flag(glm::vec3 const& pos, scoped_blp_texture_reference const& tex, std::size_t flag, bool add);

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@@ -25,6 +25,23 @@ void World::for_all_chunks_on_tile (glm::vec3 const& pos, Fun&& fun)
} }
} }
template<typename Fun>
void World::for_all_chunks_on_tile(MapTile* tile, Fun&& fun)
{
if (tile && tile->finishedLoading())
{
mapIndex.setChanged(tile);
for (size_t ty = 0; ty < 16; ++ty)
{
for (size_t tx = 0; tx < 16; ++tx)
{
fun(tile->getChunk(ty, tx));
}
}
}
}
template<typename Fun> template<typename Fun>
void World::for_chunk_at(glm::vec3 const& pos, Fun&& fun) void World::for_chunk_at(glm::vec3 const& pos, Fun&& fun)
{ {

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@@ -189,13 +189,15 @@ map_horizon::map_horizon(const std::string& basename, const MapIndex * const ind
wdl_file.read(_tiles[y][x]->height_17, 17 * 17 * sizeof(int16_t)); wdl_file.read(_tiles[y][x]->height_17, 17 * 17 * sizeof(int16_t));
wdl_file.read(_tiles[y][x]->height_16, 16 * 16 * sizeof(int16_t)); wdl_file.read(_tiles[y][x]->height_16, 16 * 16 * sizeof(int16_t));
if (wdl_file.getPos() < wdl_file.getSize())
wdl_file.read(&fourcc, 4);
if (fourcc == 'MAHO')
{ {
wdl_file.read(&size, 4); wdl_file.read(&fourcc, 4);
assert(size == 0x20); if (fourcc == 'MAHO')
wdl_file.read(_tiles[y][x]->holes, 16 * sizeof(int16_t)); {
wdl_file.read(&size, 4);
assert(size == 0x20);
wdl_file.read(_tiles[y][x]->holes, 16 * sizeof(int16_t));
}
} }
} }

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@@ -1098,6 +1098,13 @@ void MapIndex::loadMinimapMD5translate()
QStringList line_split = line.split(QRegExp("[\t]")); QStringList line_split = line.split(QRegExp("[\t]"));
if (line_split.length() < 2)
{
std::string text = "Failed to read md5translate.trs.\nLine \"" + line.toStdString() + "\n has no tab spacing. Spacing must be only a tab character and not spaces.";
LogError << text << std::endl;
throw std::logic_error(text);
}
if (cur_dir.length()) if (cur_dir.length())
{ {
_minimap_md5translate[cur_dir.toStdString()][line_split[0].toStdString()] = line_split[1].toStdString(); _minimap_md5translate[cur_dir.toStdString()][line_split[0].toStdString()] = line_split[1].toStdString();

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@@ -87,7 +87,7 @@ int TextureSet::addTexture (scoped_blp_texture_reference texture)
return texLevel; return texLevel;
} }
void TextureSet::replace_texture (scoped_blp_texture_reference const& texture_to_replace, scoped_blp_texture_reference replacement_texture) bool TextureSet::replace_texture (scoped_blp_texture_reference const& texture_to_replace, scoped_blp_texture_reference replacement_texture)
{ {
int texture_to_replace_level = -1, replacement_texture_level = -1; int texture_to_replace_level = -1, replacement_texture_level = -1;
@@ -122,6 +122,11 @@ void TextureSet::replace_texture (scoped_blp_texture_reference const& texture_to
// merge_layers(texture_to_replace_level, replacement_texture_level); // merge_layers(texture_to_replace_level, replacement_texture_level);
} }
} }
if (texture_to_replace_level != -1 || replacement_texture_level != -1)
return true;
else
return false;
} }
void TextureSet::swap_layers(int layer_1, int layer_2) void TextureSet::swap_layers(int layer_1, int layer_2)

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@@ -45,7 +45,7 @@ public:
// return true if at least 1 texture has been erased // return true if at least 1 texture has been erased
bool eraseUnusedTextures(); bool eraseUnusedTextures();
void swap_layers(int layer_1, int layer_2); void swap_layers(int layer_1, int layer_2);
void replace_texture(scoped_blp_texture_reference const& texture_to_replace, scoped_blp_texture_reference replacement_texture); bool replace_texture(scoped_blp_texture_reference const& texture_to_replace, scoped_blp_texture_reference replacement_texture);
bool paintTexture(float xbase, float zbase, float x, float z, Brush* brush, float strength, float pressure, scoped_blp_texture_reference texture); bool paintTexture(float xbase, float zbase, float x, float z, Brush* brush, float strength, float pressure, scoped_blp_texture_reference texture);
bool stampTexture(float xbase, float zbase, float x, float z, Brush* brush, float strength, float pressure, scoped_blp_texture_reference texture, QImage* image, bool paint); bool stampTexture(float xbase, float zbase, float x, float z, Brush* brush, float strength, float pressure, scoped_blp_texture_reference texture, QImage* image, bool paint);
bool replace_texture( float xbase bool replace_texture( float xbase

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@@ -36,12 +36,14 @@ namespace Noggit
QPushButton* select = new QPushButton("Select", this); QPushButton* select = new QPushButton("Select", this);
QPushButton* swap_adt = new QPushButton("Swap ADT", this); QPushButton* swap_adt = new QPushButton("Swap ADT", this);
QPushButton* swap_global = new QPushButton("Swap Global(All ADTs)", this);
QPushButton* remove_text_adt = new QPushButton(tr("Remove this texture from ADT"), this); QPushButton* remove_text_adt = new QPushButton(tr("Remove this texture from ADT"), this);
layout->addRow(new QLabel("Texture to swap")); layout->addRow(new QLabel("Texture to swap"));
layout->addRow(_texture_to_swap_display); layout->addRow(_texture_to_swap_display);
layout->addRow(select); layout->addRow(select);
layout->addRow(swap_adt); layout->addRow(swap_adt);
layout->addRow(swap_global);
layout->addRow(remove_text_adt); layout->addRow(remove_text_adt);
_brush_mode_group = new QGroupBox("Brush mode", this); _brush_mode_group = new QGroupBox("Brush mode", this);
@@ -89,6 +91,14 @@ namespace Noggit
} }
}); });
connect(swap_global, &QPushButton::clicked, [this, camera_pos, map_view]() {
if (_texture_to_swap)
{
// TODO : action manager
_world->swapTextureGlobal(_texture_to_swap.value());
}
});
connect(remove_text_adt, &QPushButton::clicked, [this, camera_pos, map_view]() { connect(remove_text_adt, &QPushButton::clicked, [this, camera_pos, map_view]() {
if (_texture_to_swap) if (_texture_to_swap)
{ {