diff --git a/resources/noggit_font.ttf b/resources/noggit_font.ttf index fce1dec9..1ee856b5 100644 Binary files a/resources/noggit_font.ttf and b/resources/noggit_font.ttf differ diff --git a/src/noggit/ui/FontNoggit.hpp b/src/noggit/ui/FontNoggit.hpp index 524f5d19..7005e45d 100755 --- a/src/noggit/ui/FontNoggit.hpp +++ b/src/noggit/ui/FontNoggit.hpp @@ -96,7 +96,7 @@ namespace Noggit VISIBILITY_FOG = 0xf8b2, VISIBILITY_WATER = 0xf8b3, VISIBILITY_GROUNDEFFECTS= 0xf8b4, - VISIBILITY_FLIGHT_BOUNDS = 0xf8b5, + // VISIBILITY_FLIGHT_BOUNDS = 0xf8b5, VISIBILITY_HIDDEN_MODELS = 0xf8b6, VISIBILITY_HOLE_LINES = 0xf8b7, VISIBILITY_ANIMATION = 0xf8b8, @@ -125,7 +125,21 @@ namespace Noggit GIZMO_VISIBILITY_ALL = 0xf8cf, TOOL_LIGHT = 0xf8d0, VISIBILITY_VERTEX_PAINTER = 0xf8d1, - VISIBILITY_CLIMB = 0xf8d2 + VISIBILITY_CLIMB = 0xf8d2, + VISIBILITY_BAKED_SHADOWS = 0xf8d3, + DOODAD = 0xf8d4, + CHARACTER_RADIUS = 0xf8d5, + SUN = 0xf8d6, + CHARACTER = 0xf8d7, + VIEW_MODE_GAME = 0xf8d8, + SOUND = 0xf8d9, // use for sound points + CUBE = 0xf8da, + POINTER = 0xf8db, + CREATURE = 0xf8dc, + CAMERA = 0xf8dd, + WINDOW = 0xf8de, + VISIBILITY_FLIGHT_BOUNDS = 0xf8df, + }; }; diff --git a/src/noggit/ui/tools/ViewToolbar/Ui/ViewToolbar.cpp b/src/noggit/ui/tools/ViewToolbar/Ui/ViewToolbar.cpp index a66f75ac..f98123b8 100755 --- a/src/noggit/ui/tools/ViewToolbar/Ui/ViewToolbar.cpp +++ b/src/noggit/ui/tools/ViewToolbar/Ui/ViewToolbar.cpp @@ -94,7 +94,7 @@ ViewToolbar::ViewToolbar(MapView *mapView, ViewToolbar *tb) add_tool_icon(mapView, &mapView->_draw_models, tr("Doodads"), FontNoggit::VISIBILITY_DOODADS, tb); add_tool_icon(mapView, &mapView->_draw_wmo, tr("WMOs"), FontNoggit::VISIBILITY_WMO, tb); add_tool_icon(mapView, &mapView->_draw_wmo_doodads, tr("WMO doodads"), FontNoggit::VISIBILITY_WMO_DOODADS, tb); - add_tool_icon(mapView, &mapView->_draw_wmo_exterior, tr("WMO exterior"), FontNoggit::GIZMO_VISIBILITY, tb); + add_tool_icon(mapView, &mapView->_draw_wmo_exterior, tr("WMO exterior"), FontNoggit::UI_TOGGLE, tb); add_tool_icon(mapView, &mapView->_draw_terrain, tr("Terrain"), FontNoggit::VISIBILITY_TERRAIN, tb); add_tool_icon(mapView, &mapView->_draw_water, tr("Water"), FontNoggit::VISIBILITY_WATER, tb); @@ -106,7 +106,7 @@ ViewToolbar::ViewToolbar(MapView *mapView, ViewToolbar *tb) add_tool_icon(mapView, &mapView->_draw_contour, tr("Contours"), FontNoggit::VISIBILITY_CONTOURS, tb); add_tool_icon(mapView, &mapView->_draw_climb, tr("Climb"), FontNoggit::VISIBILITY_CLIMB, tb, tb->_climb_secondary_tool); add_tool_icon(mapView, &mapView->_draw_vertex_color, tr("Vertex Color"), FontNoggit::VISIBILITY_VERTEX_PAINTER, tb); - add_tool_icon(mapView, &mapView->_draw_baked_shadows, tr("Baked Shadows"), FontNoggit::TOOL_AREA_DESIGNATOR, tb); // TODO : better icon + add_tool_icon(mapView, &mapView->_draw_baked_shadows, tr("Baked Shadows"), FontNoggit::VISIBILITY_BAKED_SHADOWS, tb); // TODO : better icon addSeparator(); @@ -131,7 +131,7 @@ ViewToolbar::ViewToolbar(MapView *mapView, ViewToolbar *tb) // normal view mode icon, and make them only 1 at a time out of the 3 view modes? // add_tool_icon(mapView, &mapView->_game_mode_camera, tr("Normal view"), FontNoggit::VIEW_AXIS, tb); - add_tool_icon(mapView, &mapView->_game_mode_camera, tr("Game view"), FontNoggit::VISIBILITY_UNUSED, tb); + add_tool_icon(mapView, &mapView->_game_mode_camera, tr("Game view"), FontNoggit::VIEW_MODE_GAME, tb); // add_tool_icon(mapView, &mapView->_game_mode_camera, tr("Tile view"), FontNoggit::VIEW_MODE_2D, tb); addSeparator();