Commit Graph

58 Commits

Author SHA1 Message Date
T1ti
09ae7e52e2 only load md5minimaptrnaslate data once in clientData instead of on every map load 2024-10-29 03:11:16 +01:00
DennisWG
52298c338d Allow editing WMO only maps 2024-09-08 17:50:34 +00:00
T1ti
61b607bb5c Noggit3 : extendable array: prevent use after extend
https://github.com/wowdev/noggit3/pull/91
+ adspartan mapchunk: store pointer to the header when saving f7e5f8396f
2024-08-31 05:35:09 +02:00
T1ti
63b92869e0 adspartan: asyncloader: change async loader to regular pointer
f9b25e888c
2024-08-26 03:22:37 +02:00
T1ti
9e958e8404 fix large stack allocation warnings and optimize 2024-08-17 05:28:15 +02:00
T1ti
6f5b34cdc3 extra unloading dist safety check 2024-08-14 06:47:49 +02:00
T1ti
c901c42361 - more reloadable settings
- implement loading radius, default to 2 8051842364
2024-08-14 06:41:17 +02:00
T1ti
d55cc74f0b - re-enable rendering wmo doodads
- clean up objects extents functions
2024-07-28 02:32:12 +02:00
T1ti
4853c8aa37 fix model storage actions 2024-07-23 09:29:34 +02:00
T1ti
aac2960759 minor update 2024-06-17 23:17:07 +02:00
T1ti
4cbb3b13dc group selection final 2024-01-28 01:30:56 +01:00
Kaev
2ae5de2608 Merge branch 'sql_update' into 'noggit-shadowlands'
Update

See merge request prophecy-rp/noggit-red!44
2023-07-22 07:10:37 +00:00
T1ti
f94c0c833e skip loading tile textures and models when not needed. Major improvement and fix for wdl generation 2023-07-19 02:48:38 +02:00
T1ti
5529aa4954 implement loading and rendering global wmo maps 2023-07-18 06:18:56 +02:00
T1ti
6cf6c95cf5 update minimap rendering 2023-07-17 09:29:18 +02:00
T1ti
935a532fcd Merge branch 'noggit-shadowlands' of https://gitlab.com/prophecy-rp/noggit-red into ground_effects_editor
# Conflicts:
#	src/noggit/MapTile.cpp
#	src/noggit/MapView.cpp
2023-07-10 06:58:14 +02:00
ihm-tswow
7d6da16105 fix almost all compiler errors and warnings 2023-05-13 23:40:08 +02:00
Kaev
a95adb6aea Merge branch 'wmo-stuff' into 'noggit-shadowlands'
Object snapping and options to not render WMO exterior

See merge request prophecy-rp/noggit-red!36
2023-05-07 07:03:05 +00:00
T1ti
e299562d51 define more wdt flags and fix flags saving 2023-04-07 03:05:21 +02:00
T1ti
905d97acf5 update and fix MySQL UID feature.
Also added a port setting, a test connection button and a connection status label
2023-03-16 07:40:53 +01:00
T1ti
dad27c6258 log format errors in MD5 file 2023-01-26 21:48:47 +01:00
T1ti
0f90910e25 wdl generator 2022-11-22 00:55:59 +01:00
T1ti
50b95f1b72 initialise WDT data for new maps 2022-06-08 21:12:45 +02:00
T1ti
8413ee0313 write null bytes in mhpd 2022-06-08 07:12:19 +02:00
Skarn
ceb2c872eb fix projects on linux 2022-03-20 15:51:27 +03:00
Skarn
a4d4412840 update archive library 2022-03-05 23:08:56 +03:00
Skarn
185ad4617e Update DBCFile.cpp, MapView.cpp, and 10 more files... | fix project path duplicated setting, fix crash on return to map 2022-03-05 20:15:07 +03:00
Skarn
3b38f69d00 fix dangling reference crash on tile unloading 2022-02-03 14:52:35 +03:00
Skarn
75806861d4 fix or hack fix various issues | Update FlowView.cpp, Action.cpp, and 8 more files... 2022-01-12 18:27:30 +03:00
Alister
ca43cc4a8a pushing current project based refactor
we can now create projects to a given game version.
2021-12-23 11:16:23 +00:00
Skarn
1aba567967 quick rename 2021-12-19 00:03:42 +03:00
Alister
f7efd6db5a refactoring noggitApplication 2021-12-16 19:27:13 +00:00
Skarn
3bf5ae2a66 Merge remote-tracking branch 'origin/noggit-shadowlands' into noggit-shadowlands 2021-12-13 01:07:28 +03:00
Skarn
ec8caddc33 rename namespaces to match code style 2021-12-13 01:01:05 +03:00
Alister
7c6517a55b removing unused headers 2021-12-12 16:12:55 +00:00
Alister
cf6c374e81 removing boost filesystem 2021-12-12 11:37:12 +00:00
Skarn
059047db6f Merge remote-tracking branch 'origin/noggit-shadowlands' into noggit-shadowlands 2021-12-12 11:38:26 +03:00
Skarn
24042aef9a provider a nicer interface to the lib 2021-12-12 11:38:15 +03:00
Alister
ac56fd9e47 slowly refactoring code
having a look through the code to figure out the best structure for projects
2021-12-11 23:25:22 +00:00
Skarn
cb32b9a8eb migrate to BlizzardArchive library for file reading 2021-12-11 21:30:45 +03:00
Skarn
f5eac8b745 Make action stuff a macro
| Update ActionManager.hpp, MapChunk.cpp, and 21 more files...
2021-11-29 03:13:39 +03:00
Havric
9cd2dad5a2 Merge branch 'noggit-shadowlands' into 'master'
# Conflicts:
#   CMakeLists.txt
#   src/noggit/MapChunk.cpp
#   src/noggit/World.cpp
#   src/noggit/World.h
2021-11-17 19:00:10 +00:00
Skarn
58c4d0fb02 major clean up and rework of minimap generator. it is now much faster and never skips to load an asset. it should not stall the process either.
UX improvements for dock widgets and minimap selector widget. The long requested ADT coord promt is now back.
2021-11-17 21:13:03 +03:00
Alister
eb9b0c5c50 moving across to glm::vec3
moving across to glm::vec3 this one took a while!
2021-11-14 16:46:57 +00:00
ssshumakov3@gmail.com
15a30094bc fix occlusion culling and selection bugs 2021-10-21 19:11:46 +03:00
ssshumakov3@gmail.com
54815df16e sort tiles back to front 2021-10-16 22:10:55 +03:00
ssshumakov3@gmail.com
e43d3b39ed culling and selection improvements 2021-10-11 01:34:31 +03:00
sshumakov3
8ce59ec51c commit changes 2021-06-05 09:55:53 +03:00
sshumakov3
a19c1e7888 Undo / Redo | Texture swapper crash fixed | Rendering speedup 2021-05-03 02:28:08 +03:00
sshumakov3
2e414ed547 m2 and wmo now have a common ancestor 2021-02-02 03:47:00 +03:00