Commit Graph

868 Commits

Author SHA1 Message Date
Skarn
8573a17ca2 fix black previews in asset browser 2021-11-22 22:02:57 +03:00
Skarn
d2e968a63a asset browser: fix waiting code 2021-11-22 21:56:08 +03:00
Skarn
f5c3f50054 enable asset browser back in 2021-11-22 21:47:58 +03:00
Skarn
f48ceead8c update CMakeFiles.txt to repair Microsoft Visual Studio. Please tell Microsoft source group is a bad concept to use. 2021-11-22 14:52:10 +03:00
Skarn
9e78431e5a increase render dist, prevent detail infos update getting stuck 2021-11-21 17:41:07 +03:00
Skarn
9374b6534e finalize detail infos 2021-11-21 15:46:14 +03:00
Skarn
4cfd1976c9 fix multiple crashes 2021-11-21 03:11:52 +03:00
Skarn
809d47b41b replace every (x - y).length() with a glm::distance call 2021-11-20 15:46:20 +03:00
Skarn
5329e20d03 Update Selection.cpp 2021-11-20 15:01:49 +03:00
Skarn
eb38b00431 fix terrain rendering UdB, better formatted detail infos, now copy-able. 2021-11-20 14:45:01 +03:00
Skarn
714df6ee3b reduce ram usage a bit 2021-11-19 21:28:14 +03:00
Skarn
3cae4f1b19 fix ballista rendering 2021-11-19 20:02:57 +03:00
Skarn
407602e223 remake tile update queue to be universal 2021-11-19 18:39:59 +03:00
Alister
e48df9847f fixing types on master 2021-11-17 20:10:01 +00:00
Havric
993f7ac260 Merge branch 'master' into 'noggit-shadowlands'
Master

See merge request prophecy-rp/noggit-red!6
2021-11-17 19:52:56 +00:00
Skarn
345e71e5e7 Merge branch 'master' of https://gitlab.com/prophecy-rp/noggit-red 2021-11-17 22:41:22 +03:00
Skarn
9c8f6e35aa Fix WMO rendering bugs, remove crazy code. 2021-11-17 22:41:15 +03:00
Alister
72894bd984 fixing some things missed with the merge 2021-11-17 19:07:46 +00:00
Havric
9548fbb839 Merge branch 'master' into 'noggit-shadowlands'
major clean up and rework of minimap generator. it is now much faster and...

See merge request prophecy-rp/noggit-red!5
2021-11-17 19:01:02 +00:00
Havric
9cd2dad5a2 Merge branch 'noggit-shadowlands' into 'master'
# Conflicts:
#   CMakeLists.txt
#   src/noggit/MapChunk.cpp
#   src/noggit/World.cpp
#   src/noggit/World.h
2021-11-17 19:00:10 +00:00
Skarn
58c4d0fb02 major clean up and rework of minimap generator. it is now much faster and never skips to load an asset. it should not stall the process either.
UX improvements for dock widgets and minimap selector widget. The long requested ADT coord promt is now back.
2021-11-17 21:13:03 +03:00
Alister
d3981dcd02 removing last parts of projection.hpp 2021-11-16 20:03:35 +00:00
Alister
c9540599d5 Moving across to glm::mat4x4
moved projection as well as the main rendering update across to use glm version, FIX SKYBOX
2021-11-16 19:12:22 +00:00
Alister
4b61c8130f mvoing across to using glm::perspective
This commit builds, but does not correctly render sky boxes
2021-11-15 17:56:23 +00:00
Alister
b505fca7e8 removing more old functions 2021-11-14 20:53:26 +00:00
Alister
c1f8db38f2 moving across to glm math functions 2021-11-14 20:37:59 +00:00
Alister
926dd64a3f removing the rest of vector3d 2021-11-14 19:52:57 +00:00
Alister
eb9b0c5c50 moving across to glm::vec3
moving across to glm::vec3 this one took a while!
2021-11-14 16:46:57 +00:00
Alister
f5b9db2800 Fixing Rotation of model to ground normal. 2021-11-14 14:23:06 +00:00
Skarn
484fc38d82 slowly start bringing back minimap renderer 2021-11-14 01:54:41 +03:00
Alister
3008cd0c34 removing files left over from vector4 removal 2021-11-13 22:34:11 +00:00
Alister
b7af3b0776 moving across to using glm::vec4 2021-11-13 22:11:55 +00:00
Alister
662e5c4170 removing unused method 2021-11-13 19:10:18 +00:00
Alister
a01cb1552f moving across to glm::quat 2021-11-13 19:00:28 +00:00
Alister
afe643055a moving across to using glm constants 2021-11-13 15:36:44 +00:00
Alister
8f9faaf6f3 Replacing Vector_2d with glm:vec2
Replacing Vector_2d with glm:vec2
2021-11-13 15:15:38 +00:00
Alister
7d40c7afd6 msvc++ require this header to build 2021-11-13 12:52:17 +00:00
Alister
83755cca9f Merge branch 'noggit-shadowlands' of https://gitlab.com/prophecy-rp/noggit-red into noggit-shadowlands 2021-11-13 12:51:17 +00:00
Alister
e647ce8461 Adding BigObj which is required for msvc++ build 2021-11-13 12:51:10 +00:00
Havric
0cff7c9891 Merge branch 'master' into 'noggit-shadowlands'
Fixing Water Rendering Bug

See merge request prophecy-rp/noggit-red!4
2021-11-13 12:36:15 +00:00
Alister
1618c56c62 Merge branch 'master' of https://gitlab.com/prophecy-rp/noggit-red 2021-11-13 12:26:11 +00:00
Alister
d6eecead9e fixing water rendering bug
fixing water rendering bug where only the first tile of a chunk would render.
2021-11-13 12:26:01 +00:00
ssshumakov3@gmail.com
1c76dc724a Merge remote-tracking branch 'origin/master' 2021-11-13 12:55:52 +03:00
ssshumakov3@gmail.com
7525175114 add pool allocator for render buffers 2021-11-13 12:55:42 +03:00
Alister
a46316cd4d removing old test files 2021-11-12 18:10:36 +00:00
Alister
87a2aecda0 adding glm as include directory 2021-11-12 18:09:20 +00:00
Alister
6674b09da9 Update CMakeLists.txt
changing format so it matches other build flags
2021-11-12 18:01:15 +00:00
Alister
f38319b587 Adding test build options to qtimgui
Adding test build options to qtimgui, so we can remove the demo projects when build the solution
2021-11-12 18:00:04 +00:00
Alister
de5cfb3085 removing test for custom maths classes
removing test for custom maths classes we'll move across to GLM cleaning up the project solution
2021-11-12 17:49:36 +00:00
Alister
5cc7417086 updating dbcd-cpp version 2021-11-12 17:44:55 +00:00