Skarn
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8573a17ca2
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fix black previews in asset browser
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2021-11-22 22:02:57 +03:00 |
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Skarn
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d2e968a63a
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asset browser: fix waiting code
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2021-11-22 21:56:08 +03:00 |
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Skarn
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f5c3f50054
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enable asset browser back in
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2021-11-22 21:47:58 +03:00 |
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Skarn
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f48ceead8c
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update CMakeFiles.txt to repair Microsoft Visual Studio. Please tell Microsoft source group is a bad concept to use.
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2021-11-22 14:52:10 +03:00 |
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Skarn
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9e78431e5a
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increase render dist, prevent detail infos update getting stuck
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2021-11-21 17:41:07 +03:00 |
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Skarn
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9374b6534e
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finalize detail infos
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2021-11-21 15:46:14 +03:00 |
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Skarn
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4cfd1976c9
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fix multiple crashes
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2021-11-21 03:11:52 +03:00 |
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Skarn
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809d47b41b
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replace every (x - y).length() with a glm::distance call
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2021-11-20 15:46:20 +03:00 |
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Skarn
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5329e20d03
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Update Selection.cpp
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2021-11-20 15:01:49 +03:00 |
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Skarn
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eb38b00431
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fix terrain rendering UdB, better formatted detail infos, now copy-able.
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2021-11-20 14:45:01 +03:00 |
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Skarn
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714df6ee3b
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reduce ram usage a bit
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2021-11-19 21:28:14 +03:00 |
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Skarn
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3cae4f1b19
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fix ballista rendering
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2021-11-19 20:02:57 +03:00 |
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Skarn
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407602e223
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remake tile update queue to be universal
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2021-11-19 18:39:59 +03:00 |
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Alister
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e48df9847f
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fixing types on master
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2021-11-17 20:10:01 +00:00 |
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Havric
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993f7ac260
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Merge branch 'master' into 'noggit-shadowlands'
Master
See merge request prophecy-rp/noggit-red!6
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2021-11-17 19:52:56 +00:00 |
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Skarn
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345e71e5e7
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Merge branch 'master' of https://gitlab.com/prophecy-rp/noggit-red
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2021-11-17 22:41:22 +03:00 |
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Skarn
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9c8f6e35aa
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Fix WMO rendering bugs, remove crazy code.
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2021-11-17 22:41:15 +03:00 |
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Alister
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72894bd984
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fixing some things missed with the merge
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2021-11-17 19:07:46 +00:00 |
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Havric
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9548fbb839
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Merge branch 'master' into 'noggit-shadowlands'
major clean up and rework of minimap generator. it is now much faster and...
See merge request prophecy-rp/noggit-red!5
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2021-11-17 19:01:02 +00:00 |
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Havric
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9cd2dad5a2
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Merge branch 'noggit-shadowlands' into 'master'
# Conflicts:
# CMakeLists.txt
# src/noggit/MapChunk.cpp
# src/noggit/World.cpp
# src/noggit/World.h
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2021-11-17 19:00:10 +00:00 |
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Skarn
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58c4d0fb02
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major clean up and rework of minimap generator. it is now much faster and never skips to load an asset. it should not stall the process either.
UX improvements for dock widgets and minimap selector widget. The long requested ADT coord promt is now back.
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2021-11-17 21:13:03 +03:00 |
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Alister
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d3981dcd02
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removing last parts of projection.hpp
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2021-11-16 20:03:35 +00:00 |
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Alister
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c9540599d5
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Moving across to glm::mat4x4
moved projection as well as the main rendering update across to use glm version, FIX SKYBOX
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2021-11-16 19:12:22 +00:00 |
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Alister
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4b61c8130f
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mvoing across to using glm::perspective
This commit builds, but does not correctly render sky boxes
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2021-11-15 17:56:23 +00:00 |
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Alister
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b505fca7e8
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removing more old functions
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2021-11-14 20:53:26 +00:00 |
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Alister
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c1f8db38f2
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moving across to glm math functions
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2021-11-14 20:37:59 +00:00 |
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Alister
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926dd64a3f
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removing the rest of vector3d
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2021-11-14 19:52:57 +00:00 |
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Alister
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eb9b0c5c50
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moving across to glm::vec3
moving across to glm::vec3 this one took a while!
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2021-11-14 16:46:57 +00:00 |
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Alister
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f5b9db2800
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Fixing Rotation of model to ground normal.
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2021-11-14 14:23:06 +00:00 |
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Skarn
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484fc38d82
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slowly start bringing back minimap renderer
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2021-11-14 01:54:41 +03:00 |
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Alister
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3008cd0c34
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removing files left over from vector4 removal
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2021-11-13 22:34:11 +00:00 |
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Alister
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b7af3b0776
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moving across to using glm::vec4
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2021-11-13 22:11:55 +00:00 |
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Alister
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662e5c4170
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removing unused method
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2021-11-13 19:10:18 +00:00 |
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Alister
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a01cb1552f
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moving across to glm::quat
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2021-11-13 19:00:28 +00:00 |
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Alister
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afe643055a
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moving across to using glm constants
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2021-11-13 15:36:44 +00:00 |
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Alister
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8f9faaf6f3
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Replacing Vector_2d with glm:vec2
Replacing Vector_2d with glm:vec2
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2021-11-13 15:15:38 +00:00 |
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Alister
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7d40c7afd6
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msvc++ require this header to build
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2021-11-13 12:52:17 +00:00 |
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Alister
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83755cca9f
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Merge branch 'noggit-shadowlands' of https://gitlab.com/prophecy-rp/noggit-red into noggit-shadowlands
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2021-11-13 12:51:17 +00:00 |
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Alister
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e647ce8461
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Adding BigObj which is required for msvc++ build
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2021-11-13 12:51:10 +00:00 |
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Havric
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0cff7c9891
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Merge branch 'master' into 'noggit-shadowlands'
Fixing Water Rendering Bug
See merge request prophecy-rp/noggit-red!4
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2021-11-13 12:36:15 +00:00 |
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Alister
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1618c56c62
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Merge branch 'master' of https://gitlab.com/prophecy-rp/noggit-red
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2021-11-13 12:26:11 +00:00 |
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Alister
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d6eecead9e
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fixing water rendering bug
fixing water rendering bug where only the first tile of a chunk would render.
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2021-11-13 12:26:01 +00:00 |
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ssshumakov3@gmail.com
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1c76dc724a
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Merge remote-tracking branch 'origin/master'
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2021-11-13 12:55:52 +03:00 |
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ssshumakov3@gmail.com
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7525175114
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add pool allocator for render buffers
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2021-11-13 12:55:42 +03:00 |
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Alister
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a46316cd4d
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removing old test files
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2021-11-12 18:10:36 +00:00 |
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Alister
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87a2aecda0
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adding glm as include directory
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2021-11-12 18:09:20 +00:00 |
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Alister
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6674b09da9
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Update CMakeLists.txt
changing format so it matches other build flags
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2021-11-12 18:01:15 +00:00 |
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Alister
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f38319b587
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Adding test build options to qtimgui
Adding test build options to qtimgui, so we can remove the demo projects when build the solution
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2021-11-12 18:00:04 +00:00 |
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Alister
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de5cfb3085
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removing test for custom maths classes
removing test for custom maths classes we'll move across to GLM cleaning up the project solution
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2021-11-12 17:49:36 +00:00 |
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Alister
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5cc7417086
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updating dbcd-cpp version
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2021-11-12 17:44:55 +00:00 |
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