Martin Benjamins
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d93dbc55ad
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Modern features (height texturing, WMO scaling, maptexture generation)
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2024-11-01 02:48:08 +00:00 |
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T1ti
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c01ad917b2
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1a44ba1daa
adspartan: improve alphamap loading and conversion to big alpha format
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2024-08-14 05:22:48 +02:00 |
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T1ti
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f8217e1d5f
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optimize memory : change alphamaps from std::optional to unique_ptr
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2024-08-13 23:37:51 +02:00 |
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T1ti
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21a0e69e05
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remove maptile pointer from textureset
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2024-07-19 23:54:24 +02:00 |
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T1ti
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fbd70b6f0d
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Implemented updating the doodad mapping/placement whenever an alphamap is modified, this means it should work with saving, and better than GEFixer
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2024-07-18 19:34:58 +02:00 |
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T1ti
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887b7282e0
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ground effect editor progress
support detail doodads exclusion painting
implement actions
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2024-07-02 19:25:24 +02:00 |
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T1ti
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6d376f31cb
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implement sound emitters load/save
rework chunk loading classes to be temporary
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2024-03-08 07:53:14 +01:00 |
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T1ti
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43073136c4
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update
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2024-03-05 03:46:58 +01:00 |
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T1ti
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72b8d97c11
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progress new render mode
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2024-03-02 08:50:45 +01:00 |
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T1ti
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58f12ebf96
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wip
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2024-02-11 08:01:17 +01:00 |
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T1ti
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9adc98b3a7
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implement global texture swapping
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2023-01-21 03:18:48 +01:00 |
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EIntemporel
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61de6ffd9d
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Swap texture on chunk even if texture set is full
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2022-07-01 19:51:13 +02:00 |
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Skarn
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ceb2c872eb
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fix projects on linux
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2022-03-20 15:51:27 +03:00 |
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Skarn
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21135fafe1
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Update MapView.cpp, MapView.h, and 8 more files...
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2022-02-11 21:20:23 +03:00 |
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Skarn
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15011583fc
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remove pool alloc, fix bad optional access, renaming
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2021-12-14 01:16:41 +03:00 |
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Alister
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bf34bfcf31
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removing more boost references
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2021-12-12 22:32:47 +00:00 |
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Skarn
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ec8caddc33
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rename namespaces to match code style
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2021-12-13 01:01:05 +03:00 |
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Skarn
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cb32b9a8eb
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migrate to BlizzardArchive library for file reading
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2021-12-11 21:30:45 +03:00 |
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ssshumakov3@gmail.com
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3493523e92
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remove legacy texturing system
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2021-10-15 22:02:48 +03:00 |
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sshumakov3
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9d960b2422
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scripting and a bunch of rendering fixes
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2021-09-02 02:07:56 +03:00 |
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sshumakov3
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0fa66d6ad6
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push rendering progress. unstable.
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2021-08-30 22:49:16 +03:00 |
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sshumakov3
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0df885e5a0
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test speed up rendering
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2021-08-01 17:32:28 +03:00 |
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sshumakov3
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20e98f8bc9
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texturing brush
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2021-05-11 00:41:00 +03:00 |
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sshumakov3
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5613a97a55
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palliative care for map view,
uniform caching,
undo / redo fix for objects and more
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2021-05-04 22:52:00 +03:00 |
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sshumakov3
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a19c1e7888
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Undo / Redo | Texture swapper crash fixed | Rendering speedup
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2021-05-03 02:28:08 +03:00 |
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sshumakov3
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e85e361f57
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some UI changes
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2021-04-29 00:36:10 +03:00 |
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sshumakov3
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3f7bac79cb
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add a HUGE bunch of nodes, allow per tile alpha extraction
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2021-01-29 01:43:29 +03:00 |
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sshumakov3
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547e755314
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implement alphamapping node
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2021-01-27 16:56:16 +03:00 |
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sshumakov3
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aee14b0f4b
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add a few more nodes
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2021-01-25 18:52:25 +03:00 |
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sshumakov3
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ddf46f9a02
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make all async render objects context aware!
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2020-11-18 14:27:23 +03:00 |
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Skarn
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940e8dbb43
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Initial commit
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2020-10-09 20:16:53 +03:00 |
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