Commit Graph

31 Commits

Author SHA1 Message Date
Martin Benjamins
d93dbc55ad Modern features (height texturing, WMO scaling, maptexture generation) 2024-11-01 02:48:08 +00:00
T1ti
c01ad917b2 1a44ba1daa
adspartan: improve alphamap loading and conversion to big alpha format
2024-08-14 05:22:48 +02:00
T1ti
f8217e1d5f optimize memory : change alphamaps from std::optional to unique_ptr 2024-08-13 23:37:51 +02:00
T1ti
21a0e69e05 remove maptile pointer from textureset 2024-07-19 23:54:24 +02:00
T1ti
fbd70b6f0d Implemented updating the doodad mapping/placement whenever an alphamap is modified, this means it should work with saving, and better than GEFixer 2024-07-18 19:34:58 +02:00
T1ti
887b7282e0 ground effect editor progress
support detail doodads exclusion painting
implement actions
2024-07-02 19:25:24 +02:00
T1ti
6d376f31cb implement sound emitters load/save
rework chunk loading classes to be temporary
2024-03-08 07:53:14 +01:00
T1ti
43073136c4 update 2024-03-05 03:46:58 +01:00
T1ti
72b8d97c11 progress new render mode 2024-03-02 08:50:45 +01:00
T1ti
58f12ebf96 wip 2024-02-11 08:01:17 +01:00
T1ti
9adc98b3a7 implement global texture swapping 2023-01-21 03:18:48 +01:00
EIntemporel
61de6ffd9d Swap texture on chunk even if texture set is full 2022-07-01 19:51:13 +02:00
Skarn
ceb2c872eb fix projects on linux 2022-03-20 15:51:27 +03:00
Skarn
21135fafe1 Update MapView.cpp, MapView.h, and 8 more files... 2022-02-11 21:20:23 +03:00
Skarn
15011583fc remove pool alloc, fix bad optional access, renaming 2021-12-14 01:16:41 +03:00
Alister
bf34bfcf31 removing more boost references 2021-12-12 22:32:47 +00:00
Skarn
ec8caddc33 rename namespaces to match code style 2021-12-13 01:01:05 +03:00
Skarn
cb32b9a8eb migrate to BlizzardArchive library for file reading 2021-12-11 21:30:45 +03:00
ssshumakov3@gmail.com
3493523e92 remove legacy texturing system 2021-10-15 22:02:48 +03:00
sshumakov3
9d960b2422 scripting and a bunch of rendering fixes 2021-09-02 02:07:56 +03:00
sshumakov3
0fa66d6ad6 push rendering progress. unstable. 2021-08-30 22:49:16 +03:00
sshumakov3
0df885e5a0 test speed up rendering 2021-08-01 17:32:28 +03:00
sshumakov3
20e98f8bc9 texturing brush 2021-05-11 00:41:00 +03:00
sshumakov3
5613a97a55 palliative care for map view,
uniform caching,
undo / redo fix for objects and more
2021-05-04 22:52:00 +03:00
sshumakov3
a19c1e7888 Undo / Redo | Texture swapper crash fixed | Rendering speedup 2021-05-03 02:28:08 +03:00
sshumakov3
e85e361f57 some UI changes 2021-04-29 00:36:10 +03:00
sshumakov3
3f7bac79cb add a HUGE bunch of nodes, allow per tile alpha extraction 2021-01-29 01:43:29 +03:00
sshumakov3
547e755314 implement alphamapping node 2021-01-27 16:56:16 +03:00
sshumakov3
aee14b0f4b add a few more nodes 2021-01-25 18:52:25 +03:00
sshumakov3
ddf46f9a02 make all async render objects context aware! 2020-11-18 14:27:23 +03:00
Skarn
940e8dbb43 Initial commit 2020-10-09 20:16:53 +03:00