Files
noggit-red/src/noggit/ui/texturing_tool.cpp
2024-07-06 13:12:06 +03:00

751 lines
28 KiB
C++
Executable File

// This file is part of Noggit3, licensed under GNU General Public License (version 3).
#include <noggit/ui/texturing_tool.hpp>
#include <noggit/TabletManager.hpp>
#include <noggit/Misc.h>
#include <noggit/World.h>
#include <noggit/MapView.h>
#include <noggit/tool_enums.hpp>
#include <noggit/ui/Checkbox.hpp>
#include <noggit/ui/CurrentTexture.h>
#include <noggit/ui/texture_swapper.hpp>
#include <noggit/DBC.h>
#include <util/qt/overload.hpp>
#include <noggit/ui/tools/AssetBrowser/Ui/AssetBrowser.hpp>
#include <QtWidgets/QFormLayout>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QTabWidget>
#include <noggit/ui/tools/UiCommon/ExtendedSlider.hpp>
#include <noggit/ui/tools/UiCommon/expanderwidget.h>
#include <noggit/ui/WeightListWidgetItem.hpp>
#include <noggit/ui/FontAwesome.hpp>
#define _USE_MATH_DEFINES
#include <math.h>
namespace Noggit
{
namespace Ui
{
texturing_tool::texturing_tool ( const glm::vec3* camera_pos
, MapView* map_view
, BoolToggleProperty* show_quick_palette
, QWidget* parent
)
: QWidget(parent)
, _brush_level(255)
, _show_unpaintable_chunks(false)
, _spray_size(1.0f)
, _spray_pressure(2.0f)
, _anim_prop(true)
, _anim_speed_prop(1)
, _anim_rotation_prop(4)
, _overbright_prop(false)
, _texturing_mode(texturing_mode::paint)
, _map_view(map_view)
{
setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Maximum);
auto layout (new QVBoxLayout (this));
layout->setAlignment(Qt::AlignTop);
_texture_brush.init();
_inner_brush.init();
_spray_brush.init();
_current_texture = new current_texture(true, this);
_current_texture->resize(QSize(225, 225));
layout->addWidget (_current_texture);
layout->setAlignment(_current_texture, Qt::AlignHCenter);
tabs = new QTabWidget(this);
auto tool_widget (new QWidget (this));
tool_widget->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Maximum);
auto tool_layout (new QVBoxLayout (tool_widget));
tool_layout->setAlignment(Qt::AlignTop);
auto slider_layout (new QGridLayout);
tool_layout->addItem(slider_layout);
auto slider_layout_left (new QVBoxLayout(tool_widget));
slider_layout->addLayout(slider_layout_left, 0, 0);
auto slider_layout_right(new QVBoxLayout(tool_widget));
slider_layout->addLayout(slider_layout_right, 0, 1);
slider_layout_left->addWidget(new QLabel("Hardness:", tool_widget));
_hardness_slider = new Noggit::Ui::Tools::UiCommon::ExtendedSlider(tool_widget);
_hardness_slider->setPrefix("");
_hardness_slider->setRange (0, 1);
_hardness_slider->setDecimals(2);
_hardness_slider->setSingleStep(0.05f);
_hardness_slider->setValue(0.5f);
slider_layout_left->addWidget(_hardness_slider);
slider_layout_left->addWidget(new QLabel("Radius:", tool_widget));
_radius_slider = new Noggit::Ui::Tools::UiCommon::ExtendedSlider(tool_widget);
_radius_slider->setPrefix("");
_radius_slider->setRange (0, 1000);
_radius_slider->setDecimals (2);
_radius_slider->setValue(_texture_brush.getRadius());
slider_layout_left->addWidget (_radius_slider);
slider_layout_left->addWidget(new QLabel("Pressure:", tool_widget));
_pressure_slider = new Noggit::Ui::Tools::UiCommon::ExtendedSlider(tool_widget);
_pressure_slider->setPrefix("");
_pressure_slider->setRange (0, 1.0f);
_pressure_slider->setDecimals (2);
_pressure_slider->setValue (0.9f);
slider_layout_left->addWidget (_pressure_slider);
slider_layout_right->addWidget(new QLabel("Opacity:", tool_widget));
_brush_level_slider = new OpacitySlider(Qt::Orientation::Vertical, tool_widget);
_brush_level_slider->setRange (0, 255);
_brush_level_slider->setToolTip("Opacity");
_brush_level_slider->setSliderPosition (_brush_level);
_brush_level_slider->setObjectName("texturing_brush_level_slider");
// TODO : couldn't figure out how to make QSlider::groove:vertical::background-color work, the themes broke it. so made a scuffed subclass of QSlider with a custom paintevent
/*
QString _brush_level_slider_style =
"QSlider#texturing_brush_level_slider::groove:vertical { \n "
" background-color: qlineargradient(x1:0.5, y1:0, x2:0.5, y2:1, stop: 0 black, stop: 1 white) !important; \n "
" width: 35px; \n"
" margin: 0 0 0 0; \n "
"} \n "
"QSlider#texturing_brush_level_slider::handle:vertical { \n"
" background-color: red; \n"
" height: 5px; \n"
"} \n"
"QSlider#texturing_brush_level_slider::vertical { \n"
" width: 35px; \n"
"} \n"
;
_brush_level_slider->setStyleSheet(_brush_level_slider_style);
*/
slider_layout_right->addWidget(_brush_level_slider, 0, Qt::AlignHCenter);
_brush_level_spin = new QSpinBox(tool_widget);
_brush_level_spin->setRange(0, 255);
_brush_level_spin->setValue(_brush_level);
_brush_level_spin->setSingleStep(5);
slider_layout_right->addWidget(_brush_level_spin);
QSettings settings;
bool use_classic_ui = settings.value("classicUI", false).toBool();
_show_unpaintable_chunks_cb = new QCheckBox("Show unpaintable chunks", tool_widget);
_show_unpaintable_chunks_cb->setChecked(false);
if (!use_classic_ui)
_show_unpaintable_chunks_cb->hide();
tool_layout->addWidget(_show_unpaintable_chunks_cb);
connect(_show_unpaintable_chunks_cb, &QCheckBox::toggled, [=](bool checked)
{
_map_view->getWorld()->renderer()->getTerrainParamsUniformBlock()->draw_paintability_overlay = checked;
_map_view->getWorld()->renderer()->markTerrainParamsUniformBlockDirty();
});
// spray
_spray_mode_group = new QGroupBox("Spray", tool_widget);
_spray_mode_group->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Maximum);
_spray_mode_group->setCheckable(true);
tool_layout->addWidget (_spray_mode_group);
_spray_content = new QWidget(_spray_mode_group);
auto spray_layout (new QFormLayout (_spray_content));
_spray_mode_group->setLayout(spray_layout);
_inner_radius_cb = new QCheckBox("Inner radius", _spray_content);
spray_layout->addRow(_inner_radius_cb);
_spray_size_spin = new QDoubleSpinBox (_spray_content);
_spray_size_spin->setRange (1.0f, 40.0f);
_spray_size_spin->setDecimals (2);
_spray_size_spin->setValue (_spray_size);
spray_layout->addRow ("Size:", _spray_size_spin);
_spray_size_slider = new QSlider (Qt::Orientation::Horizontal, _spray_content);
_spray_size_slider->setRange (100, 40 * 100);
_spray_size_slider->setSliderPosition (_spray_size * 100);
spray_layout->addRow (_spray_size_slider);
_spray_pressure_spin = new QDoubleSpinBox (_spray_content);
_spray_pressure_spin->setRange (0.0f, 10.0);
_spray_pressure_spin->setDecimals (2);
_spray_pressure_spin->setValue (_spray_pressure);
spray_layout->addRow ("Pressure:", _spray_pressure_spin);
_spray_pressure_slider = new QSlider (Qt::Orientation::Horizontal, _spray_content);
_spray_pressure_slider->setRange (0, 10 * 100);
_spray_pressure_slider->setSliderPosition (std::round(_spray_pressure * 100));
spray_layout->addRow (_spray_pressure_slider);
_texture_switcher = new texture_swapper(tool_widget, camera_pos, map_view);
_texture_switcher->hide();
_ground_effect_tool = new GroundEffectsTool(this, map_view, this);
_image_mask_group = new Noggit::Ui::Tools::ImageMaskSelector(map_view, this);
_image_mask_group->setContinuousActionName("Paint");
_image_mask_group->setBrushModeVisible(parent == map_view);
_mask_image = _image_mask_group->getPixmap()->toImage();
_image_mask_group->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Maximum);
// tool_layout->addWidget(_image_mask_group);
auto* customBrushBox = new ExpanderWidget(this);
customBrushBox->setExpanderTitle("Custom Brush");
customBrushBox->addPage(_image_mask_group);
customBrushBox->setExpanded(false);
tool_layout->addWidget(customBrushBox);
tool_layout->setAlignment(_image_mask_group, Qt::AlignTop);
auto quick_palette_btn (new QPushButton("Quick Palette", this));
tool_layout->addWidget(quick_palette_btn);
tool_layout->setAlignment(quick_palette_btn, Qt::AlignTop);
auto geffect_tools_btn(new QPushButton("Ground Effect Tools", this));
tool_layout->addWidget(geffect_tools_btn);
tool_layout->setAlignment(geffect_tools_btn, Qt::AlignTop);
auto anim_widget (new QWidget (this));
auto anim_layout (new QFormLayout (anim_widget));
_anim_group = new QGroupBox("Add anim", anim_widget);
_anim_group->setCheckable(true);
_anim_group->setChecked(_anim_prop.get());
auto anim_group_layout (new QFormLayout (_anim_group));
auto anim_speed_slider = new QSlider(Qt::Orientation::Horizontal, _anim_group);
anim_speed_slider->setRange(0, 7);
anim_speed_slider->setSingleStep(1);
anim_speed_slider->setTickInterval(1);
anim_speed_slider->setTickPosition(QSlider::TickPosition::TicksBothSides);
anim_speed_slider->setValue(_anim_speed_prop.get());
anim_group_layout->addRow("Speed:", anim_speed_slider);
anim_group_layout->addRow(new QLabel("Orientation:", _anim_group));
auto anim_orientation_dial = new QDial(_anim_group);
anim_orientation_dial->setRange(0, 8);
anim_orientation_dial->setSingleStep(1);
anim_orientation_dial->setValue(_anim_rotation_prop.get());
anim_orientation_dial->setWrapping(true);
anim_group_layout->addRow(anim_orientation_dial);
anim_layout->addRow(_anim_group);
auto overbright_cb = new CheckBox("Overbright", &_overbright_prop, anim_widget);
anim_layout->addRow(overbright_cb);
tabs->addTab(tool_widget, "Paint");
tabs->addTab(_texture_switcher, "Swap");
tabs->addTab(anim_widget, "Anim");
tabs->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Maximum);
layout->addWidget(tabs);
connect ( _anim_group, &QGroupBox::toggled
, [&](bool b)
{
_anim_group->setTitle(QString(b ? "Add anim" : "Remove anim"));
_anim_prop.set(b);
}
);
connect (anim_speed_slider, &QSlider::valueChanged, &_anim_speed_prop, &Noggit::unsigned_int_property::set);
connect (anim_orientation_dial, &QDial::valueChanged, &_anim_rotation_prop, &Noggit::unsigned_int_property::set);
connect ( tabs, &QTabWidget::currentChanged
, [this] (int index)
{
switch (index)
{
case 0: _texturing_mode = texturing_mode::paint; break;
case 1: _texturing_mode = texturing_mode::swap; break;
case 2: _texturing_mode = texturing_mode::anim; break;
}
}
);
connect ( _brush_level_spin, qOverload<int> (&QSpinBox::valueChanged)
, [&] (int v)
{
QSignalBlocker const blocker (_brush_level_slider);
_brush_level = v;
_brush_level_slider->setSliderPosition (v);
}
);
connect ( _brush_level_slider, &QSlider::valueChanged
, [&] (int v)
{
QSignalBlocker const blocker (_brush_level_spin);
_brush_level = v;
_brush_level_spin->setValue(v);
}
);
connect(_show_unpaintable_chunks_cb, &QCheckBox::stateChanged
, [&](int state)
{
_show_unpaintable_chunks = state;
}
);
connect ( _spray_size_spin, qOverload<double> (&QDoubleSpinBox::valueChanged)
, [&] (double v)
{
QSignalBlocker const blocker (_spray_size_slider);
_spray_size = v;
_spray_size_slider->setSliderPosition ((int)std::round (v * 100.0f));
update_spray_brush();
}
);
connect ( _spray_size_slider, &QSlider::valueChanged
, [&] (int v)
{
QSignalBlocker const blocker (_spray_size_spin);
_spray_size = v * 0.01f;
_spray_size_spin->setValue (_spray_size);
update_spray_brush();
}
);
connect ( _spray_pressure_spin, qOverload<double> (&QDoubleSpinBox::valueChanged)
, [&] (double v)
{
QSignalBlocker const blocker (_spray_pressure_slider);
_spray_pressure = v;
_spray_pressure_slider->setSliderPosition ((int)std::round (v * 100.0f));
}
);
connect ( _spray_pressure_slider, &QSlider::valueChanged
, [&] (int v)
{
QSignalBlocker const blocker (_spray_pressure_spin);
_spray_pressure = v * 0.01f;
_spray_pressure_spin->setValue(_spray_pressure);
}
);
connect ( _spray_mode_group, &QGroupBox::toggled
, [&] (bool b)
{
_spray_content->setEnabled(b);
}
);
connect ( quick_palette_btn, &QPushButton::clicked
, [=] ()
{
_map_view->getTexturePalette()->setVisible(_map_view->getTexturePalette()->isHidden());
}
);
connect(geffect_tools_btn, &QPushButton::clicked
, [=]()
{
_ground_effect_tool->show();
}
);
connect ( _radius_slider, &Noggit::Ui::Tools::UiCommon::ExtendedSlider::valueChanged
, [&] (double v)
{
set_radius(static_cast<float>(_radius_slider->value()));
}
);
connect ( _hardness_slider, &Noggit::Ui::Tools::UiCommon::ExtendedSlider::valueChanged
, [&] (double v)
{
update_brush_hardness();
}
);
connect (_image_mask_group, &Noggit::Ui::Tools::ImageMaskSelector::rotationUpdated, this, &texturing_tool::updateMaskImage);
connect (_radius_slider, &Noggit::Ui::Tools::UiCommon::ExtendedSlider::valueChanged, this, &texturing_tool::updateMaskImage);
connect(_image_mask_group, &Noggit::Ui::Tools::ImageMaskSelector::pixmapUpdated, this, &texturing_tool::updateMaskImage);
_spray_content->hide();
update_brush_hardness();
update_spray_brush();
set_radius(15.0f);
toggle_tool(); // to disable
setMinimumWidth(250);
setMaximumWidth(250);
}
texturing_tool::~texturing_tool()
{
// _ground_effect_tool->delete_renderer();
// delete _ground_effect_tool;
}
void texturing_tool::updateMaskImage()
{
QPixmap* pixmap = _image_mask_group->getPixmap();
QTransform matrix;
matrix.rotateRadians(_image_mask_group->getRotation() * M_PI / 180.f);
_mask_image = pixmap->toImage().transformed(matrix, Qt::SmoothTransformation);
if (_map_view->get_editing_mode() != editing_mode::stamp
|| (_map_view->getActiveStampModeItem() && _map_view->getActiveStampModeItem() == this))
_map_view->setBrushTexture(&_mask_image);
}
void texturing_tool::update_brush_hardness()
{
_texture_brush.setHardness(static_cast<float>(_hardness_slider->value()));
_inner_brush.setHardness(static_cast<float>(_hardness_slider->value()));
_spray_brush.setHardness(static_cast<float>(_hardness_slider->value()));
}
void texturing_tool::set_radius(float radius)
{
_texture_brush.setRadius(radius);
_inner_brush.setRadius(radius * static_cast<float>(_hardness_slider->value()));
}
void texturing_tool::update_spray_brush()
{
if (_texturing_mode == texturing_mode::paint)
{
_spray_brush.setRadius(_spray_size * TEXDETAILSIZE / 2.0f);
}
}
void texturing_tool::toggle_tool()
{
if (_texturing_mode == texturing_mode::paint)
{
_spray_mode_group->setChecked(!_spray_mode_group->isChecked());
}
else if (_texturing_mode == texturing_mode::swap)
{
_texture_switcher->toggle_brush_mode();
}
else if (_texturing_mode == texturing_mode::anim)
{
_anim_group->setChecked(!_anim_group->isChecked());
}
}
void texturing_tool::setRadius(float radius)
{
_radius_slider->setValue(radius);
_texture_switcher->change_radius(radius - _texture_switcher->radius());
_ground_effect_tool->change_radius(radius);
}
void texturing_tool::setHardness(float hardness)
{
_hardness_slider->setValue(hardness);
}
void texturing_tool::change_radius(float change)
{
if (_texturing_mode == texturing_mode::paint)
{
_radius_slider->setValue(static_cast<float>(_radius_slider->value()) + change);
}
else if (_texturing_mode == texturing_mode::swap)
{
_texture_switcher->change_radius(change);
}
else if (_texturing_mode == texturing_mode::ground_effect)
{
_ground_effect_tool->change_radius(change);
}
}
void texturing_tool::change_hardness(float change)
{
if (_texturing_mode == texturing_mode::paint)
{
_hardness_slider->setValue(static_cast<float>(_hardness_slider->value()) + change);
}
}
void texturing_tool::change_pressure(float change)
{
if (_texturing_mode == texturing_mode::paint)
{
_pressure_slider->setValue(static_cast<float>(_pressure_slider->value()) + change);
}
}
void texturing_tool::change_brush_level(float change)
{
if (_texturing_mode == texturing_mode::paint)
{
_brush_level_spin->setValue(std::ceil(_brush_level + change));
}
}
void texturing_tool::set_brush_level (float level)
{
if (_texturing_mode == texturing_mode::paint)
{
_brush_level_spin->setValue(level);
}
}
void texturing_tool::toggle_brush_level_min_max()
{
if(_brush_level_spin->value() > _brush_level_spin->minimum())
_brush_level_spin->setValue(_brush_level_spin->minimum());
else _brush_level_spin->setValue(_brush_level_spin->maximum());
}
void texturing_tool::change_spray_size(float change)
{
if (_texturing_mode == texturing_mode::paint)
{
_spray_size_spin->setValue(_spray_size + change);
}
}
void texturing_tool::change_spray_pressure(float change)
{
if (_texturing_mode == texturing_mode::paint)
{
_spray_pressure_spin->setValue(_spray_pressure + change);
}
}
void texturing_tool::set_pressure(float pressure)
{
if (_texturing_mode == texturing_mode::paint)
{
_pressure_slider->setValue(pressure);
}
}
float texturing_tool::brush_radius() const
{
// show only a dot when using the anim / swap mode
switch (getTexturingMode())
{
case texturing_mode::paint: return static_cast<float>(_radius_slider->value());
case texturing_mode::swap: return (_texture_switcher->brush_mode() ? _texture_switcher->radius() : 0.f);
case texturing_mode::ground_effect: return (_ground_effect_tool->brush_mode() != ground_effect_brush_mode::none ? _ground_effect_tool->radius() : 0.f);
default: return 0.f;
}
}
float texturing_tool::hardness() const
{
switch (getTexturingMode())
{
case texturing_mode::paint: return static_cast<float>(_hardness_slider->value());
default: return 0.f;
}
}
bool texturing_tool::show_unpaintable_chunks() const
{
return _show_unpaintable_chunks && getTexturingMode() == texturing_mode::paint;
}
void texturing_tool::paint (World* world, glm::vec3 const& pos, float dt, scoped_blp_texture_reference texture)
{
if (TabletManager::instance()->isActive())
{
set_radius(static_cast<float>(_radius_slider->value()));
update_brush_hardness();
}
switch(getTexturingMode())
{
case (texturing_mode::swap):
{
auto to_swap(_texture_switcher->texture_to_swap());
if (to_swap)
{
if (_texture_switcher->brush_mode())
{
std::cout << _texture_switcher->radius() << std::endl;
world->replaceTexture(pos, _texture_switcher->radius(), to_swap.value(), texture, _texture_switcher->entireChunk(), _texture_switcher->entireTile());
}
else
{
world->overwriteTextureAtCurrentChunk(pos, to_swap.value(), texture);
}
}
break;
}
case (texturing_mode::paint):
{
float strength = 1.0f - pow(1.0f - _pressure_slider->value(), dt * 10.0f);
if (_spray_mode_group->isChecked())
{
world->sprayTexture(pos, &_spray_brush, alpha_target(), strength, static_cast<float>(_radius_slider->value()), _spray_pressure, texture);
if (_inner_radius_cb->isChecked())
{
if (!_image_mask_group->isEnabled())
{
world->paintTexture(pos, &_inner_brush, alpha_target(), strength, texture);
}
else
{
world->stampTexture(pos, &_inner_brush, alpha_target(), strength, texture, &_mask_image, _image_mask_group->getBrushMode());
}
}
}
else
{
if (!_image_mask_group->isEnabled())
{
world->paintTexture(pos, &_texture_brush, alpha_target(), strength, texture);
}
else
{
world->stampTexture(pos, &_texture_brush, alpha_target(), strength, texture, &_mask_image, _image_mask_group->getBrushMode());
}
}
break;
}
case (texturing_mode::anim):
{
change_tex_flag(world, pos, _anim_prop.get(), texture);
break;
}
case (texturing_mode::ground_effect):
{
// handled directly in MapView::tick()
// if (_ground_effect_tool->brush_mode() == ground_effect_brush_mode::exclusion)
// {
// world->paintGroundEffectExclusion(pos, _ground_effect_tool->radius(), );
// }
// else if (_ground_effect_tool->brush_mode() == ground_effect_brush_mode::effect)
// {
//
// }
}
default:
{
}
}
}
void texturing_tool::change_tex_flag(World* world, glm::vec3 const& pos, bool add, scoped_blp_texture_reference texture)
{
std::uint32_t flag = 0;
auto flag_view = reinterpret_cast<MCLYFlags*>(&flag);
flag |= FLAG_ANIMATE;
// if add == true => flag to add, else it's the flags to remove
if (add)
{
// the qdial in inverted compared to the anim rotation
flag_view->animation_rotation = (_anim_rotation_prop.get() + 4) % 8;
flag_view->animation_speed = _anim_speed_prop.get();
}
// the texture's flag glow is set if the property is true, removed otherwise
if (_overbright_prop.get())
{
flag |= FLAG_GLOW;
}
world->change_texture_flag(pos, texture, flag, add);
}
QSize texturing_tool::sizeHint() const
{
return QSize(215, height());
}
QJsonObject texturing_tool::toJSON()
{
QJsonObject json;
json["brush_action_type"] = "TEXTURING";
json["current_texture"] = QString(_current_texture->filename().c_str());
json["hardness"] = _hardness_slider->rawValue();
json["pressure"] = _pressure_slider->rawValue();
json["radius"] = _radius_slider->rawValue();
json["brush_level"] = _brush_level_spin->value();
json["texturing_mode"] = static_cast<int>(_texturing_mode);
json["show_unpaintable_chunks"] = _show_unpaintable_chunks_cb->isChecked();
json["anim"] = _anim_prop.get();
json["anim_speed"] = static_cast<int>(_anim_speed_prop.get());
json["anim_rot"] = static_cast<int>(_anim_rotation_prop.get());
json["overbright"] = _overbright_prop.get();
json["mask_enabled"] = _image_mask_group->isEnabled();
json["brush_mode"] = _image_mask_group->getBrushMode();
json["randomize_rot"] = _image_mask_group->getRandomizeRotation();
json["mask_rot"] = _image_mask_group->getRotation();
json["mask_image"] = _image_mask_group->getImageMaskPath();
json["spray"] = _spray_mode_group->isChecked();
json["inner_radius_cb"] = _inner_radius_cb->isChecked();
json["spray_size"] = _spray_size_spin->value();
json["spray_pressure"] = _spray_pressure_spin->value();
if (_texture_switcher->texture_to_swap().has_value())
json["texture_to_swap"] = _texture_switcher->texture_to_swap().value()->file_key().filepath().c_str();
else
json["texture_to_swap"] = "";
return json;
}
void texturing_tool::fromJSON(QJsonObject const& json)
{
_current_texture->set_texture(json["current_texture"].toString().toStdString());
_hardness_slider->setValue(json["hardness"].toDouble());
_pressure_slider->setValue(json["pressure"].toDouble());
_radius_slider->setValue(json["radius"].toDouble());
_brush_level_spin->setValue(json["brush_level"].toInt());
tabs->setCurrentIndex(json["texturing_mode"].toInt());
_show_unpaintable_chunks_cb->setChecked(json["show_unpaintable_chunks"].toBool());
_anim_prop.set(json["anim"].toBool());
_anim_speed_prop.set(json["anim_speed"].toInt());
_anim_rotation_prop.set(json["anim_rot"].toInt());
_overbright_prop.set(json["overbright"].toBool());
_image_mask_group->setEnabled(json["mask_enabled"].toBool());
_image_mask_group->setBrushMode(json["brush_mode"].toInt());
_image_mask_group->setRandomizeRotation(json["randomize_rot"].toBool());
_image_mask_group->setRotationRaw(json["mask_rot"].toInt());
_image_mask_group->setImageMask(json["mask_image"].toString());
_spray_mode_group->setChecked(json["spray"].toBool());
_inner_radius_cb->setChecked(json["inner_radius_cb"].toBool());
_spray_size_spin->setValue(json["spray_size"].toDouble());
_spray_pressure_spin->setValue(json["spray_pressure"].toDouble());
auto tex_to_swap_path = json["texture_to_swap"].toString();
if (!tex_to_swap_path.isEmpty())
_texture_switcher->set_texture(tex_to_swap_path.toStdString());
}
}
}