renaming main window
also fixing project creation UI, it's pretty cool now
This commit is contained in:
@@ -22,7 +22,7 @@
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#include <noggit/ui/Toolbar.h> // Noggit::Ui::toolbar
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#include <noggit/ui/Water.h>
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#include <noggit/ui/ZoneIDBrowser.h>
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#include <noggit/ui/windows/mainWindow/main_window.hpp>
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#include <noggit/ui/windows/noggitWindow/NoggitWindow.hpp>
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#include <noggit/ui/minimap_widget.hpp>
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#include <noggit/ui/ShaderTool.hpp>
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#include <noggit/ui/TerrainTool.hpp>
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@@ -2502,7 +2502,7 @@ void MapView::createGUI()
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setupHelpMenu();
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setupHotkeys();
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connect(_main_window, &Noggit::Ui::main_window::exit_prompt_opened, this, &MapView::on_exit_prompt);
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connect(_main_window, &Noggit::Ui::NoggitWindow::exit_prompt_opened, this, &MapView::on_exit_prompt);
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set_editing_mode (editing_mode::ground);
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}
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@@ -2525,7 +2525,7 @@ void MapView::on_exit_prompt()
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MapView::MapView( math::degrees camera_yaw0
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, math::degrees camera_pitch0
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, glm::vec3 camera_pos
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, Noggit::Ui::main_window* main_window
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, Noggit::Ui::NoggitWindow* NoggitWindow
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, std::unique_ptr<World> world
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, uid_fix_mode uid_fix
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, bool from_bookmark
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@@ -2537,7 +2537,7 @@ MapView::MapView( math::degrees camera_yaw0
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, _settings (new QSettings (this))
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, cursor_color (1.f, 1.f, 1.f, 1.f)
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, _cursorType{CursorType::CIRCLE}
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, _main_window (main_window)
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, _main_window (NoggitWindow)
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, _world (std::move (world))
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, _status_position (new QLabel (this))
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, _status_selection (new QLabel (this))
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@@ -80,7 +80,7 @@ namespace Noggit
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class zone_id_browser;
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class texture_palette_small;
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class hole_tool;
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struct main_window;
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struct NoggitWindow;
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struct tileset_chooser;
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class ObjectPalette;
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}
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@@ -228,7 +228,7 @@ public:
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MapView ( math::degrees ah0
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, math::degrees av0
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, glm::vec3 camera_pos
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, Noggit::Ui::main_window*
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, Noggit::Ui::NoggitWindow*
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, std::unique_ptr<World>
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, uid_fix_mode uid_fix = uid_fix_mode::none
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, bool from_bookmark = false
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@@ -309,7 +309,7 @@ private:
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virtual void focusOutEvent (QFocusEvent*) override;
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virtual void enterEvent(QEvent*) override;
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Noggit::Ui::main_window* _main_window;
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Noggit::Ui::NoggitWindow* _main_window;
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glm::vec4 normalized_device_coords (int x, int y) const;
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float aspect_ratio() const;
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@@ -6,7 +6,7 @@
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#include <memory>
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#include <filesystem>
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#include <ClientData.hpp>
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#include <noggit/ui/windows/mainWindow/main_window.hpp>
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#include <noggit/ui/windows/NoggitWindow/NoggitWindow.hpp>
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#include <noggit/application/Configuration/NoggitApplicationConfiguration.hpp>
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#include <noggit/application/Configuration/NoggitApplicationConfigurationReader.hpp>
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#include <noggit/application/Configuration/NoggitApplicationConfigurationWriter.hpp>
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@@ -3,7 +3,7 @@
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#include "MapCreationWizard.hpp"
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#include <noggit/ui/FontAwesome.hpp>
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#include <noggit/ui/windows/mainWindow/main_window.hpp>
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#include <noggit/ui/windows/NoggitWindow/NoggitWindow.hpp>
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#include <noggit/MapView.h>
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#include <noggit/World.h>
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#include <noggit/Log.h>
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@@ -235,8 +235,8 @@ MapCreationWizard::MapCreationWizard(std::shared_ptr<Project::NoggitProject> pro
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removeMap();
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});
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_connection = connect(reinterpret_cast<Noggit::Ui::main_window*>(parent),
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QOverload<int>::of(&Noggit::Ui::main_window::map_selected)
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_connection = connect(reinterpret_cast<Noggit::Ui::NoggitWindow*>(parent),
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QOverload<int>::of(&Noggit::Ui::NoggitWindow::map_selected)
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, [&] (int index)
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{
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selectMap(index);
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@@ -4,7 +4,7 @@
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#include <noggit/Log.h>
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#include <noggit/World.h>
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#include <noggit/ContextObject.hpp>
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#include <noggit/ui/windows/mainWindow/main_window.hpp>
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#include <noggit/ui/windows/NoggitWindow/NoggitWindow.hpp>
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#include <noggit/MapView.h>
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#include <noggit/ui/windows/settingsPanel/SettingsPanel.h>
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#include <noggit/ui/minimap_widget.hpp>
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@@ -53,7 +53,7 @@ public:
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namespace Noggit::Ui
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{
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main_window::main_window(std::shared_ptr<Noggit::Application::NoggitApplicationConfiguration> application,
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NoggitWindow::NoggitWindow(std::shared_ptr<Noggit::Application::NoggitApplicationConfiguration> application,
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std::shared_ptr<Noggit::Project::NoggitProject> project)
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: QMainWindow (nullptr)
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, _null_widget (new QWidget (this))
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@@ -122,7 +122,7 @@ namespace Noggit::Ui
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build_menu();
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}
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void main_window::check_uid_then_enter_map
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void NoggitWindow::check_uid_then_enter_map
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( glm::vec3 pos
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, math::degrees camera_pitch
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, math::degrees camera_yaw
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@@ -174,7 +174,7 @@ namespace Noggit::Ui
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}
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}
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void main_window::enterMapAt ( glm::vec3 pos
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void NoggitWindow::enterMapAt ( glm::vec3 pos
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, math::degrees camera_pitch
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, math::degrees camera_yaw
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, uid_fix_mode uid_fix
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@@ -193,7 +193,7 @@ namespace Noggit::Ui
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}
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void main_window::loadMap(int mapID)
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void NoggitWindow::loadMap(int mapID)
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{
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_minimap->world (nullptr);
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@@ -211,7 +211,7 @@ namespace Noggit::Ui
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}
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void main_window::build_menu()
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void NoggitWindow::build_menu()
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{
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_stack_widget = new StackedWidget(this);
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_stack_widget->setAutoResize(true);
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@@ -332,7 +332,7 @@ namespace Noggit::Ui
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_minimap->adjustSize();
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}
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void Noggit::Ui::main_window::build_map_lists()
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void Noggit::Ui::NoggitWindow::build_map_lists()
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{
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std::array<QListWidget*, 6> type_to_table
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{{_continents_table, _dungeons_table, _raids_table, _battlegrounds_table, _arenas_table, _scenarios_table}};
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@@ -383,7 +383,7 @@ namespace Noggit::Ui
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}
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void main_window::createBookmarkList()
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void NoggitWindow::createBookmarkList()
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{
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mBookmarks.clear();
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@@ -414,7 +414,7 @@ namespace Noggit::Ui
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f.close();
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}
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void main_window::closeEvent (QCloseEvent* event)
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void NoggitWindow::closeEvent (QCloseEvent* event)
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{
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if (map_loaded)
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{
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@@ -427,7 +427,7 @@ namespace Noggit::Ui
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}
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}
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void main_window::prompt_exit(QCloseEvent* event)
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void NoggitWindow::prompt_exit(QCloseEvent* event)
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{
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emit exit_prompt_opened();
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@@ -464,7 +464,7 @@ namespace Noggit::Ui
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}
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}
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void main_window::prompt_uid_fix_failure()
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void NoggitWindow::prompt_uid_fix_failure()
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{
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_stack_widget->setCurrentIndex(0);
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@@ -25,12 +25,12 @@ namespace Noggit
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class settings;
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class about;
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struct main_window : QMainWindow
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struct NoggitWindow : QMainWindow
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{
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Q_OBJECT
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public:
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main_window(std::shared_ptr<Noggit::Application::NoggitApplicationConfiguration> application,
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NoggitWindow(std::shared_ptr<Noggit::Application::NoggitApplicationConfiguration> application,
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std::shared_ptr<Noggit::Project::NoggitProject> project);
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void prompt_exit(QCloseEvent* event);
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@@ -12,29 +12,50 @@ NoggitProjectCreationDialog::NoggitProjectCreationDialog(ProjectInformation& pro
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ui->setupUi(this);
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QObject::connect(ui->button_folder_select, &QPushButton::clicked
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QIcon icon = QIcon(":/icon-wrath");
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ui->expansion_icon->setPixmap(icon.pixmap(QSize(32, 32)));
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ui->expansion_icon->setObjectName("icon");
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ui->expansion_icon->setStyleSheet("QLabel#icon { padding: 0px }");
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ui->projectPathField_browse->setObjectName("icon");
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QObject::connect(ui->project_expansion, QOverload<int>::of(&QComboBox::currentIndexChanged)
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, [&](int index)
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{
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auto versionSelected = ui->project_expansion->currentText().toStdString();
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QIcon icon;
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if (versionSelected == "Wrath Of The Lich King")
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icon = QIcon(":/icon-wrath");
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if (versionSelected == "Shadowlands")
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icon = QIcon(":/icon-shadow");
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ui->expansion_icon->setPixmap(icon.pixmap(QSize(32, 32)));
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}
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);
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QObject::connect(ui->projectPathField_browse, &QPushButton::clicked
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, [&]
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{
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QSettings settings;
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auto defaultPath = settings.value("project/game_path").toString();
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ui->game_client_apth->setText(defaultPath);
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ui->projectPathField->setText(defaultPath);
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QString folderName = QFileDialog::getExistingDirectory(parent, "Select Client Directory", defaultPath, QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks);
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ui->game_client_apth->setText(folderName);
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ui->projectPathField->setText(folderName);
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}
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);
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QObject::connect(ui->button_ok, &QPushButton::clicked
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, [&]
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{
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projectInformation.ProjectName = ui->project_name->text().toStdString();
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projectInformation.GameClientPath = ui->game_client_apth->text().toStdString();
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projectInformation.ProjectName = ui->projectName->text().toStdString();
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projectInformation.GameClientPath = ui->projectPathField->text().toStdString();
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projectInformation.GameClientVersion = ui->project_expansion->currentText().toStdString();
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close();
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}
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);
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QObject::connect(ui->button_cancel, &QPushButton::clicked
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, [&]
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{
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@@ -7,7 +7,7 @@
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<x>0</x>
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<y>0</y>
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<width>390</width>
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<height>275</height>
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<height>200</height>
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</rect>
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</property>
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<property name="windowTitle">
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@@ -18,73 +18,140 @@
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<normalon>:/icon</normalon>
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</iconset>
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</property>
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<widget class="QWidget" name="verticalLayoutWidget">
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<widget class="QGroupBox" name="groupBox_2">
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<property name="title">
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<string>New Project Settings</string>
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</property>
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<property name="geometry">
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<rect>
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<x>10</x>
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<y>40</y>
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<width>371</width>
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<height>181</height>
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<x>0</x>
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<y>0</y>
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<width>390</width>
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<height>150</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<property name="alignment">
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<set>Qt::AlignHCenter|Qt::AlignTop</set>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_16">
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<layout class="QHBoxLayout" name="horizontalLayout_17">
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<item>
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>Project Name</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="project_name"/>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<item>
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>Game Client Directory</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="game_client_apth"/>
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</item>
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<item>
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<widget class="QPushButton" name="button_folder_select">
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<property name="text">
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<string>...</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Project Expansion</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="project_expansion">
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<layout class="QVBoxLayout" name="verticalLayout_21">
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<item>
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<property name="text">
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<string>Wrath Of The Lich King</string>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_24">
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<property name="spacing">
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<number>6</number>
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</property>
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<item>
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<widget class="QLabel" name="labelx">
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<property name="minimumSize">
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<size>
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<width>100</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>Project Name</string>
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</property>
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<property name="alignment">
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<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="projectName">
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<property name="alignment">
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<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<property name="text">
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<string>Shadowlands</string>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_25">
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<item>
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<widget class="QLabel" name="label_26">
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<property name="minimumSize">
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<size>
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<width>100</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>Game Client Path</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="projectPathField"/>
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</item>
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<item>
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<widget class="QPushButton" name="projectPathField_browse">
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<property name="minimumSize">
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<size>
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<width>32</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>...</string>
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</property>
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</widget>
|
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</item>
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</layout>
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</item>
|
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</widget>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_36">
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<item>
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<widget class="QLabel" name="label_27">
|
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<property name="alignment">
|
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<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
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</property>
|
||||
<property name="minimumSize">
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<size>
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<width>100</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>Project Expansion</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="project_expansion">
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<property name="sizePolicy">
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<sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<item>
|
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<property name="text">
|
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<string>Wrath Of The Lich King</string>
|
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</property>
|
||||
</item>
|
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<item>
|
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<property name="text">
|
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<string>Shadowlands</string>
|
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</property>
|
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</item>
|
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</widget>
|
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</item>
|
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<item>
|
||||
<widget class="QLabel" name="expansion_icon">
|
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<property name="minimumSize">
|
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<size>
|
||||
<width>32</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
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</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
@@ -94,9 +161,9 @@
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>310</x>
|
||||
<y>230</y>
|
||||
<width>71</width>
|
||||
<height>31</height>
|
||||
<y>160</y>
|
||||
<width>70</width>
|
||||
<height>30</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="text">
|
||||
@@ -107,9 +174,9 @@
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>240</x>
|
||||
<y>230</y>
|
||||
<width>61</width>
|
||||
<height>31</height>
|
||||
<y>160</y>
|
||||
<width>60</width>
|
||||
<height>30</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="text">
|
||||
@@ -117,6 +184,4 @@
|
||||
</property>
|
||||
</widget>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
#include <noggit/ui/windows/projectSelection/components/CreateProjectComponent.hpp>
|
||||
#include "ui_NoggitProjectSelectionWindow.h"
|
||||
#include <filesystem>
|
||||
#include <qstringlistmodel.h>
|
||||
#include <QString>
|
||||
|
||||
#include "components/LoadProjectComponent.hpp"
|
||||
@@ -57,7 +56,7 @@ namespace Noggit::Ui::Windows
|
||||
{
|
||||
auto selectedProject = _loadProjectComponent->LoadProject(this);
|
||||
|
||||
projectSelectionPage = std::make_unique<Noggit::Ui::main_window>(_noggitApplication->GetConfiguration(), selectedProject);
|
||||
projectSelectionPage = std::make_unique<Noggit::Ui::NoggitWindow>(_noggitApplication->GetConfiguration(), selectedProject);
|
||||
projectSelectionPage->showMaximized();
|
||||
|
||||
close();
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
#include <qgraphicseffect.h>
|
||||
#include <QString>
|
||||
#include <noggit/application/NoggitApplication.hpp>
|
||||
#include <noggit/ui/windows/mainWindow/main_window.hpp>
|
||||
#include <noggit/ui/windows/NoggitWindow/NoggitWindow.hpp>
|
||||
#include <noggit/ui/windows/projectCreation/NoggitProjectCreationDialog.h>
|
||||
|
||||
QT_BEGIN_NAMESPACE
|
||||
@@ -44,7 +44,7 @@ namespace Noggit::Ui::Windows
|
||||
::Ui::NoggitProjectSelectionWindow* ui;
|
||||
Noggit::Ui::settings* _settings;
|
||||
|
||||
std::unique_ptr<Noggit::Ui::main_window> projectSelectionPage;
|
||||
std::unique_ptr<Noggit::Ui::NoggitWindow> projectSelectionPage;
|
||||
|
||||
std::unique_ptr<Component::ExistingProjectEnumerationComponent> _existingProjectEnumerationComponent;
|
||||
std::unique_ptr<Component::CreateProjectComponent> _createProjectComponent;
|
||||
|
||||
Reference in New Issue
Block a user