removing more header references
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@@ -9,8 +9,6 @@
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#include <opengl/context.inl>
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#include <opengl/shader.hpp>
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#include <boost/format.hpp>
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#include <algorithm>
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#include <string>
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@@ -4,8 +4,6 @@
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#include <noggit/TextureManager.h>
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#include <opengl/scoped.hpp>
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#include <boost/optional.hpp>
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#include <memory>
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namespace BlizzardArchive
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