fix objects extents under sea level(0)

This commit is contained in:
T1ti
2023-07-05 22:59:54 +02:00
parent 126f44fdd6
commit 6b1aa954fc

View File

@@ -22,9 +22,9 @@ namespace
glm::vec3 max_per_dimension(std::vector<glm::vec3> const& points)
{
auto max(glm::vec3(
std::numeric_limits<float>::min(),
std::numeric_limits<float>::min(),
std::numeric_limits<float>::min()
std::numeric_limits<float>::lowest(),
std::numeric_limits<float>::lowest(),
std::numeric_limits<float>::lowest()
));
for (auto const& point : points)
{