fix rare wmo crash

This commit is contained in:
T1ti
2023-03-31 04:08:33 +02:00
parent 1ed6e1f92d
commit 7ec52b0251
2 changed files with 2 additions and 2 deletions

View File

@@ -57,7 +57,7 @@ namespace
}
// todo: use material
wmo_liquid::wmo_liquid(BlizzardArchive::ClientFile* f, WMOLiquidHeader const& header, WMOMaterial const&, int group_liquid, bool use_dbc_type, bool is_ocean)
wmo_liquid::wmo_liquid(BlizzardArchive::ClientFile* f, WMOLiquidHeader const& header, int group_liquid, bool use_dbc_type, bool is_ocean)
: pos(glm::vec3(header.pos.x, header.pos.z, -header.pos.y))
, xtiles(header.A)
, ytiles(header.B)

View File

@@ -100,7 +100,7 @@ struct LiquidVertex {
class wmo_liquid
{
public:
wmo_liquid(BlizzardArchive::ClientFile* f, WMOLiquidHeader const& header, WMOMaterial const& mat, int group_liquid, bool use_dbc_type, bool is_ocean);
wmo_liquid(BlizzardArchive::ClientFile* f, WMOLiquidHeader const& header, int group_liquid, bool use_dbc_type, bool is_ocean);
wmo_liquid(wmo_liquid const& other);
void upload(OpenGL::Scoped::use_program& water_shader);