Commit Graph

461 Commits

Author SHA1 Message Date
Alister
e8dedb49bf reverted image change back to gcc
reverted image change back to gcc
2021-08-26 19:46:24 +01:00
Alister
53dab8f6f9 changing image
changing image to one which has boost pre-installed
2021-08-26 19:41:26 +01:00
Alister
75470c5813 adding boost dev
adding boost dev
2021-08-26 18:38:07 +01:00
Skarn
fca1bd90bf Update .gitlab-ci.yml file 2021-08-26 09:48:55 +00:00
Skarn
84a2b0027d Update .gitlab-ci.yml file 2021-08-26 09:38:17 +00:00
sshumakov3
64ee9c89b0 noggit goes bindless, first test 2021-08-22 21:45:55 +03:00
sshumakov3
baab65de22 more render optimizations 2021-08-16 20:53:05 +03:00
sshumakov3
f6c6eac563 include tracy profiler and fix wireframe 2021-08-15 19:49:52 +03:00
sshumakov3
e207aeb88b more rendering improvements 2021-08-15 11:46:21 +03:00
sshumakov3
0df885e5a0 test speed up rendering 2021-08-01 17:32:28 +03:00
sshumakov3
0e76a00402 do not use std::vector in alphamap updates 2021-07-31 15:54:43 +03:00
sshumakov3
0e3ad0b270 update to opengl 4.1 2021-07-31 15:33:51 +03:00
sshumakov3
b184cfe833 do not do distance culling for M2s outside the frustum 2021-07-31 10:41:30 +03:00
sshumakov3
b5fb489eb5 optimize frustum culling 2021-07-31 10:36:36 +03:00
sshumakov3
6ff34c423d disable the light point rendering temporarily 2021-07-30 01:13:16 +03:00
sshumakov3
d065d69945 tons of UX fixes 2021-07-30 00:56:17 +03:00
sshumakov3
4fbb9e0a47 add new application mode for vertex colors 2021-07-29 22:55:55 +03:00
sshumakov3
a95d138ef2 fix crash when using shader brush 2021-07-29 19:35:22 +03:00
sshumakov3
49324e7408 Revert "fix incorrect map size constants"
This reverts commit 1be0c397
2021-07-29 18:23:12 +03:00
sshumakov3
1be0c397be fix incorrect map size constants 2021-07-29 16:27:09 +03:00
sshumakov3
f2af3965c3 compare to image size, not per-unit size 2021-07-29 15:57:49 +03:00
sshumakov3
ee7789e6dc fix bugged brush sampling algorithms 2021-07-29 15:52:24 +03:00
sshumakov3
b76c767399 Merge remote-tracking branch 'origin/master' 2021-07-29 11:12:54 +03:00
sshumakov3
baf77fa027 fix stamp brush 2021-07-29 11:05:21 +03:00
Luzifix
24376502af Fix minimap blp save 2021-07-29 02:00:12 +02:00
sshumakov3
8fce2d339b make frameless default 2021-07-29 01:11:44 +03:00
sshumakov3
e606fb4d0b fog improvements 2021-07-28 21:55:44 +03:00
sshumakov3
51de7be066 speed up map horizon render 2021-07-28 15:59:14 +03:00
sshumakov3
0fed8ff9f8 fog and lighting 2021-07-28 15:14:14 +03:00
sshumakov3
6530ec6583 fix lighting 2021-07-24 01:51:15 +03:00
sshumakov3
d356ebaddb a bunch of useful operations 2021-07-23 15:00:05 +03:00
sshumakov3
a233123469 add exporters and importers 2021-07-23 01:33:03 +03:00
sshumakov3
42742fb26b minor UI fixes 2021-07-19 01:44:33 +03:00
sshumakov3
56f900a455 fix minimap rendering 2021-07-17 18:37:29 +03:00
sshumakov3
b0ad2b39ba implement brush rendering for stamp mode 2021-07-17 01:00:59 +03:00
sshumakov3
0534833028 Merge remote-tracking branch 'origin/master' 2021-06-05 10:01:55 +03:00
sshumakov3
8ce59ec51c commit changes 2021-06-05 09:55:53 +03:00
BalkronPainter
de63991ae3 fix math 2021-06-05 06:14:14 +05:00
sshumakov3
723f60cd1b commit changes 2021-05-27 19:26:32 +03:00
sshumakov3
2c8d2616c9 improve filtering in image selector 2021-05-11 14:04:00 +03:00
sshumakov3
0580f46e7e masks for shader painting 2021-05-11 02:04:52 +03:00
sshumakov3
20e98f8bc9 texturing brush 2021-05-11 00:41:00 +03:00
sshumakov3
7661878c59 remove crash on pressing x, speed up rendering on brush resize a little. still crappy. 2021-05-10 14:17:42 +03:00
sshumakov3
38ba3b7a50 Adspartan 2021-05-10 00:33:13 +03:00
sshumakov3
5c42b9cd24 brush fixes, optional build for nodes 2021-05-09 23:18:36 +03:00
sshumakov3
53fc8e7436 a few fixes for brushes 2021-05-09 18:35:33 +03:00
sshumakov3
d8b58d3f22 fix multiple issues with undo/redo and terrain brushes 2021-05-09 12:40:55 +03:00
sshumakov3
1717dd46ff stamp mode in 2021-05-09 01:09:10 +03:00
sshumakov3
feb716d29a stamp mode in 2021-05-09 01:04:18 +03:00
sshumakov3
a1dd7224bf begin work on brush texture loader 2021-05-07 15:13:47 +03:00