1.0 KiB
1.0 KiB
Class: tex
Represents a single texture unit in the worlds texture layers.
A texture unit represents the smallest area where it's possible to affect textures alpha layers. This is much smaller than the areas made up by heightmap vertices.
Table of contents
Constructors
Methods
Constructors
constructor
+ new tex(): tex
Returns: tex
Methods
get_alpha
▸ get_alpha(index: number): number
Parameters:
| Name | Type |
|---|---|
index |
number |
Returns: number
get_pos_2d
▸ get_pos_2d(): vector_3d
Returns: vector_3d
set_alpha
▸ set_alpha(index: number, alpha: number): void
Parameters:
| Name | Type |
|---|---|
index |
number |
alpha |
number |
Returns: void