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2021-09-02 02:07:56 +03:00

1.0 KiB

Class: tex

Represents a single texture unit in the worlds texture layers.

A texture unit represents the smallest area where it's possible to affect textures alpha layers. This is much smaller than the areas made up by heightmap vertices.

Table of contents

Constructors

Methods

Constructors

constructor

+ new tex(): tex

Returns: tex

Methods

get_alpha

get_alpha(index: number): number

Parameters:

Name Type
index number

Returns: number


get_pos_2d

get_pos_2d(): vector_3d

Returns: vector_3d


set_alpha

set_alpha(index: number, alpha: number): void

Parameters:

Name Type
index number
alpha number

Returns: void