T1ti
f87e1933bb
remove comments
2023-07-11 01:46:26 +02:00
T1ti
4c7b742ac1
fix merge conflicts
2023-07-11 01:37:18 +02:00
T1ti
935a532fcd
Merge branch 'noggit-shadowlands' of https://gitlab.com/prophecy-rp/noggit-red into ground_effects_editor
...
# Conflicts:
# src/noggit/MapTile.cpp
# src/noggit/MapView.cpp
2023-07-10 06:58:14 +02:00
T1ti
aef8130118
Merge branch 'noggit-shadowlands' into 'ground_effects_editor'
...
# Conflicts:
# src/noggit/MapTile.cpp
# src/noggit/MapView.cpp
2023-07-07 21:48:49 +00:00
T1ti
4841d2a226
fix object mode hotkeys
2023-07-06 03:17:34 +02:00
T1ti
6b1aa954fc
fix objects extents under sea level(0)
2023-07-05 22:59:54 +02:00
T1ti
126f44fdd6
normalize rotation when using gizmos
2023-07-05 09:29:01 +02:00
T1ti
66f1c06865
updating obj tool when using gizmos
2023-07-05 09:28:37 +02:00
T1ti
c635ea81fc
fix object tool rotation range
2023-07-05 08:17:21 +02:00
T1ti
db90086486
update icons
2023-07-05 07:23:35 +02:00
T1ti
25f659d3ca
disable drag selection slider, default to 3000 depth
2023-07-05 03:55:10 +02:00
T1ti
17c68600e5
implemented object snapping for all terrain tools
2023-07-05 00:32:24 +02:00
T1ti
284b18c347
new render toggle for baked shadows
2023-07-05 00:31:40 +02:00
T1ti
038697614e
Merge branch 'noggit-shadowlands' of https://gitlab.com/prophecy-rp/noggit-red into sql_update
2023-07-03 23:29:04 +02:00
T1ti
25da7352a0
fix minimap angle indicator
2023-07-03 09:48:48 +02:00
T1ti
cfd8ec4da2
game view and new icons
2023-07-03 09:47:54 +02:00
T1ti
22d8a42451
typo
2023-06-06 20:33:31 +02:00
T1ti
4f846a94be
update some area flags definitions
2023-06-06 20:31:52 +02:00
ihm-tswow
afb796da2b
Merge remote-tracking branch 'origin/noggit-shadowlands' into fast-build
2023-05-14 12:02:36 +02:00
ihm-tswow
a12231752d
add various FAST_BUILD options
...
- faster FetchContent option that skips slow checks when source dir already exists
- precompiled headers for noggit and a few libraries
- jumbo builds for noggit and a few libraries
- with all settings this speeds up full rebuilds from ~15+ minutes down to ~2 minutes
2023-05-14 12:01:13 +02:00
ihm-tswow
dec4f1538c
fix light clamp
2023-05-13 23:58:49 +02:00
ihm-tswow
8c18e39ebc
fix crash protection
2023-05-13 23:42:22 +02:00
ihm-tswow
7d6da16105
fix almost all compiler errors and warnings
2023-05-13 23:40:08 +02:00
T1ti
12ba4bef49
fix building without mySQL enabled in cmake
2023-05-13 22:20:39 +02:00
ihm-tswow
83ac31b5f8
temp fix compile error
2023-05-13 19:17:05 +02:00
Kaev
1b5b245b57
Merge branch 'wmo-stuff' into 'noggit-shadowlands'
...
editing wmo sets marks tiles for save
See merge request prophecy-rp/noggit-red!39
2023-05-13 10:11:26 +00:00
Kaev
de30ed000e
Merge branch 'tiled-edges' into 'noggit-shadowlands'
...
Add toggle to fix edge issues with heightmap/shadermap
See merge request prophecy-rp/noggit-red!38
2023-05-13 10:10:36 +00:00
T1ti
3757db3346
editing wmo sets marks tiles for save
2023-05-09 05:36:50 +02:00
ihm-tswow
6a1bbcb05a
pass on tiledEdges argument
...
- fix bug with black lines when importing all shaders
2023-05-08 16:47:45 +02:00
ihm-tswow
f737cbd053
forcibly load neighbour tiles on tiled imports
...
- fixes border issues on unloaded tiles
2023-05-08 10:59:07 +02:00
ihm-tswow
c4e997f33b
and fix that for vertex shader as well
2023-05-08 10:09:20 +02:00
ihm-tswow
64fc6d31c6
fix off-by-one error
2023-05-08 10:03:10 +02:00
ihm-tswow
e9f9f3c913
add tiled edges to all heightmap/shadermap import types
2023-05-07 19:10:00 +02:00
ihm-tswow
73e329f5a1
add tiled edges option for vertex shader import
2023-05-07 11:17:15 +02:00
ihm-tswow
b2d376ee5a
add tiled edges option for heightmap image import
...
- allows importing heightmaps from 256x256 images (e.g. without duplicate edges)
2023-05-07 10:49:03 +02:00
Kaev
13187a5177
Merge branch 'noggit-shadowlands' into 'noggit-shadowlands'
...
Fix crash with texture picker
See merge request prophecy-rp/noggit-red!28
2023-05-07 07:07:37 +00:00
Kaev
31c7ca158e
Merge branch 'project-fix' into 'noggit-shadowlands'
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Project fix
See merge request prophecy-rp/noggit-red!35
2023-05-07 07:03:43 +00:00
Kaev
a95adb6aea
Merge branch 'wmo-stuff' into 'noggit-shadowlands'
...
Object snapping and options to not render WMO exterior
See merge request prophecy-rp/noggit-red!36
2023-05-07 07:03:05 +00:00
T1ti
388ee310ec
clean up
2023-04-27 04:49:54 +02:00
T1ti
77b1bf44e1
Update MapView.cpp
2023-04-27 02:27:21 +00:00
T1ti
e0bae31b17
Update mysql.cpp
2023-04-27 02:26:21 +00:00
T1ti
9fd33d92d4
Update NoggitProjectSelectionWindow.cpp
2023-04-27 02:20:07 +00:00
T1ti
b2fe7c5c72
Update MapTile.cpp
2023-04-27 02:16:42 +00:00
T1ti
54242d3c51
Update texture_swapper.cpp
2023-04-27 02:15:54 +00:00
T1ti
d3d039b8e2
clean up
2023-04-27 04:08:53 +02:00
T1ti
b2a6f136f1
area editor : more validity checks
2023-04-27 04:01:31 +02:00
T1ti
96d2ee30ad
update
2023-04-07 23:29:18 +02:00
T1ti
e299562d51
define more wdt flags and fix flags saving
2023-04-07 03:05:21 +02:00
T1ti
e6b031313d
fixes and implement objects snapping
2023-04-07 01:50:31 +02:00
T1ti
c06604b919
Merge branch 'noggit-shadowlands' of https://gitlab.com/prophecy-rp/noggit-red into wmo-stuff
2023-03-31 04:19:08 +02:00